Пример #1
0
 public static UnityEngine.Quaternion ToUnityQuaternion(this QuaternionSerializable q)
 {
     return(new UnityEngine.Quaternion(q.X, q.Y, q.Z, q.W));
 }
Пример #2
0
 public PoseSerializable(Vector3Serializable position, QuaternionSerializable orientation)
 {
     Position    = position;
     Orientation = orientation;
 }