Пример #1
0
        //===================================================================//
        //                          Constructors                             //
        //===================================================================//
        /// <summary>
        /// Create a new ContourNode based on an existing TreeNode.
        /// </summary>
        /// <param name="node">the node to copy</param>
        public ContourNode(TreeNode node)
        {
            this.x = node.x;
            this.y = node.y;
            this.z = node.z;
            this.t = node.t;
            this.value = node.value;

            this.branches = new List<ContourNode>();
        }
Пример #2
0
        /// <summary>
        /// Copy constructor for tree node.
        /// Copies x, y, z, and value.
        /// </summary>
        /// <param name="other">the node to copy.</param>
        public TreeNode(TreeNode other)
        {
            this.x = other.x;
            this.y = other.y;
            this.z = other.z;
            this.t = other.t;
            this.value = other.value;

            this.parents = new List<TreeNode>();
            this.children = new List<TreeNode>();
        }
Пример #3
0
 /// <summary>
 /// Adds the specified node as a parent of this node.
 /// </summary>
 /// <param name="other">the node to make a parent of this node</param>
 public void AddParent(TreeNode other)
 {
     this.parents.Add(other);
 }
Пример #4
0
 /// <summary>
 /// Adds the specified node as a child of this node.
 /// </summary>
 /// <param name="other">the node to make a child of this node</param>
 public void AddChild(TreeNode other)
 {
     this.children.Add(other);
 }
Пример #5
0
 /// <summary>
 /// Determines if this node's x, y, z, and value values match another node's values.
 /// </summary>
 /// <param name="other">the node to check against</param>
 /// <returns>true if they match; false otherwise</returns>
 public bool Matches(TreeNode other)
 {
     return (this.x == other.x) && (this.y == other.y) && (this.z == other.z) && (this.t == other.t);
 }
Пример #6
0
        /// <summary>
        /// Check if two tree nodes are considered adjacent to each other.
        /// </summary>
        /// <param name="other">the other point</param>
        /// <returns>true if they're adjacent; false otherwise</returns>
        public bool IsAdjacentTo(TreeNode other)
        {
            int diff_x = this.x - other.x;
            int diff_y = this.y - other.y;
            int diff_z = this.z - other.z;
            int diff_t = this.t - other.t;

            if (Math.Abs(diff_x) > 1 || Math.Abs(diff_y) > 1 ||
                Math.Abs(diff_z) > 1 || Math.Abs(diff_z) > 1) { return false; }

            if (diff_x < 0 || diff_y < 0 || diff_z < 0 || diff_t < 0) {
                diff_x *= -1;
                diff_y *= -1;
                diff_z *= -1;
                diff_t *= -1; }

            if (diff_x < 0 || diff_y < 0 || diff_z < 0 || diff_t < 0) {
                return false; }

            return true;
        }
Пример #7
0
 //===================================================================//
 //                            Booleans                               //
 //===================================================================//
 /// <summary>
 /// Checks if this node matches another TreeNode.
 /// </summary>
 /// <param name="other">the TreeNode to check</param>
 /// <returns>true if they match; false otherwise</returns>
 public bool Matches(TreeNode other)
 {
     return this.x == other.x && this.y == other.y && this.z == other.z && this.t == other.t;
 }