//private bool debugDraw = false; public JitterDemo() { this.IsMouseVisible = true; graphics = new GraphicsDeviceManager(this); graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; // 720p graphics.PreferredBackBufferHeight = 720; graphics.PreferredBackBufferWidth = 1280; this.IsFixedTimeStep = false; this.TargetElapsedTime = TimeSpan.FromSeconds(1.0 / 100.0); this.graphics.SynchronizeWithVerticalRetrace = false; CollisionSystem collision = new CollisionSystemPersistentSAP(); collision.EnableSpeculativeContacts = false; World = new World(collision); World.AllowDeactivation = false; this.Window.AllowUserResizing = true; this.Window.Title = "Jitter 2D Physics Demo - Jitter 2D " + Assembly.GetAssembly(typeof(Jitter2D.World)).GetName().Version.ToString(); }
public JitterDemo() { this.IsMouseVisible = true; graphics = new GraphicsDeviceManager(this); //graphics.GraphicsProfile = GraphicsProfile.HiDef; graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = 600; graphics.PreferredBackBufferWidth = 800; this.IsFixedTimeStep = true; this.graphics.SynchronizeWithVerticalRetrace = false; CollisionSystem collision = new CollisionSystemBrute(); collision.EnableSpeculativeContacts = false; World = new World(collision); World.AllowDeactivation = false; this.Window.AllowUserResizing = true; this.Window.Title = "Jitter 2D Physics Demo - Jitter 2D " + Assembly.GetAssembly(typeof(Jitter2D.World)).GetName().Version.ToString(); }