Пример #1
0
        private static bool HandleCommandKill(string input)
        {
            if (input == ":all")
            {
                gameServer.KillAllPlayers();
                Log.Write(LogType.Info, "All players were killed!");
            }
            else if (int.TryParse(input, out int playerIndex))
            {
                if (gameServer.KillPlayer((byte)playerIndex))
                {
                    Log.Write(LogType.Info, "Player was killed!");
                }
                else
                {
                    Log.Write(LogType.Error, "Player was not found!");
                }
            }
            else
            {
                GameServer.PlayerClient player = gameServer.FindPlayerByUserName(input);
                if (player != null && gameServer.KillPlayer(player.Index))
                {
                    Log.Write(LogType.Info, "Player was killed!");
                }
                else
                {
                    Log.Write(LogType.Error, "Player was not found!");
                }
            }

            return(true);
        }
Пример #2
0
        private static bool HandleCommandBan(string input)
        {
            if (int.TryParse(input, out int playerIndex))
            {
                if (gameServer.BanPlayer((byte)playerIndex))
                {
                    Log.Write(LogType.Info, "Player was banned from the server!");
                }
                else
                {
                    Log.Write(LogType.Error, "Player was not found!");
                }
            }
            else
            {
                GameServer.PlayerClient player = gameServer.FindPlayerByUserName(input);
                if (player != null && gameServer.BanPlayer(player.Index))
                {
                    Log.Write(LogType.Info, "Player was banned from the server!");
                }
                else
                {
                    Log.Write(LogType.Error, "Player was not found!");
                }
            }

            return(true);
        }
Пример #3
0
        private static bool HandleCommandShowMessage(string input)
        {
            string target = GetPartFromInput(ref input);

            if (string.IsNullOrWhiteSpace(input))
            {
                Log.Write(LogType.Info, "Message must be specified!");
                return(true);
            }

            input = input.Replace("\\n", "\n").Replace("\\f", "\f");

            if (target == ":all")
            {
                gameServer.ShowMessageToAllPlayers(input);
                Log.Write(LogType.Info, "Message was sent to all players!");
            }
            else if (int.TryParse(input, out int playerIndex))
            {
                gameServer.ShowMessageToPlayer((byte)playerIndex, input);
                Log.Write(LogType.Info, "Message was sent to specified player!");
            }
            else
            {
                GameServer.PlayerClient player = gameServer.FindPlayerByUserName(target);
                if (player != null)
                {
                    gameServer.ShowMessageToPlayer(player.Index, input);
                    Log.Write(LogType.Info, "Player was sent to specified player!");
                }
                else
                {
                    Log.Write(LogType.Error, "Player was not found!");
                }
            }

            return(true);
        }