Пример #1
0
        /// <summary>
        /// Sets state of translator.
        /// </summary>
        public void SetState(bool state)
        {
            if (State == state)
            {
                return;
            }
            if (Target == null)
            {
                Target = GetComponent <RectTransform>();
            }

            State = state;
            JEMTranslatorScript.RegenerateLocalScript();
            if (UpdatePosition)
            {
                if (SlavePosition != null)
                {
                    JEMTranslatorScript.Script.StopCoroutine(SlavePosition);
                }
                SlavePosition =
                    JEMTranslatorScript.Script.StartCoroutine(
                        JEMTranslatorScript.Script.RectSlavePosition(this, state));
            }

            if (UpdateSize)
            {
                if (SlaveSize != null)
                {
                    JEMTranslatorScript.Script.StopCoroutine(SlaveSize);
                }
                SlaveSize =
                    JEMTranslatorScript.Script.StartCoroutine(JEMTranslatorScript.Script.RectSlaveSize(this, state));
            }
        }
Пример #2
0
        /// <summary>
        ///     Prepares JEM to work.
        ///     It mainly creates all scripts that are used by systems and need to use IEnumenator.
        /// </summary>
        public static void PrepareJEM()
        {
            var sw = Stopwatch.StartNew();

            JEMLogger.Init();

            JEMOperation.RegenerateLocalScript();

            JEMGameResources.RegenerateLocalScript();

            JEMInterfaceFadeElement.RegenerateLocalScript();
            JEMInterfaceFadeAnimation.RegenerateLocalScript();

            JEMTranslatorScript.RegenerateLocalScript();

            JEMExtensionAudioSource.RegenerateLocalScript();
            JEMExtensionGameObject.RegenerateLocalScript();
            JEMExtensionText.RegenerateLocalScript();
            sw.Stop();
            JEMLogger.InternalLog($"JEM prepare took {sw.Elapsed.TotalSeconds:0.00} seconds.");
        }