/// <summary> /// Returns an object with a tk2dSprite component with the /// texture of a file in the sprites folder /// </summary> public static GameObject SpriteFromFile(string spriteName, GameObject obj = null, bool copyFromExisting = true) { string filename = spriteName.Replace(".png", ""); var texture = ResourceExtractor.GetTextureFromFile(filename); if (texture == null) { return(null); } return(SpriteFromTexture(texture, spriteName, obj, copyFromExisting)); }
/// <summary> /// Returns an object with a tk2dSprite component with the /// texture of a file in the sprites folder /// </summary> public static GameObject SpriteFromFile(string spriteName) { string filename = spriteName.Replace(".png", ""); var texture = ResourceExtractor.GetTextureFromFile(filename); if (texture == null) { return(null); } return(SpriteFromTexture(texture, spriteName)); }
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 public static GameObject SpriteFromFile(string spriteName, GameObject obj = null, bool copyFromExisting = true) { string fileName = spriteName.Replace(".png", ""); Texture2D textureFromFile = ResourceExtractor.GetTextureFromFile(fileName, ".png"); bool flag = textureFromFile == null; GameObject result; if (flag) { result = null; } else { result = SpriteBuilder.SpriteFromTexture(textureFromFile, spriteName, obj, copyFromExisting); } return(result); }