Пример #1
0
        private static void RemoveRecord()
        {
            // Find a car to delete by primary key.
            using (AutoLotEntities context = new AutoLotEntities())
            {
                // Define a key for the entity we are looking for.
                EntityKey key = new EntityKey("AutoLotEntities.Cars", "CarID", 2222);

                // See if we have it.
                Car carToDelete = (Car)context.GetObjectByKey(key);
                if (carToDelete != null)
                {
                    context.DeleteObject(carToDelete);
                    context.SaveChanges();
                }
            }
        }
Пример #2
0
        private static void UpdateRecord()
        {
            // Find a car to delete by primary key.
            using (AutoLotEntities context = new AutoLotEntities())
            {
                // Define a key for the entity we are looking for.
                EntityKey key = new EntityKey("AutoLotEntities.Cars", "CarID", 2222);

                // Grab the car, change it, save!
                Car carToUpdate = (Car)context.GetObjectByKey(key);
                if (carToUpdate != null)
                {
                    carToUpdate.Color = "Blue";
                    context.SaveChanges();
                }
            }
        }
Пример #3
0
        private static void UpdateRecord()
        {
            //  通过主键查找要更新的汽车
            using (AutoLotEntities context = new AutoLotEntities())
            {
                //  为查找的实体定义主键
                EntityKey key = new EntityKey("AutoLotEntities.Cars", "CarID", 2222);

                //  查找实体,如果存在的话将其删除
                Car carToUpdate = (Car)context.GetObjectByKey(key);
                if (carToUpdate != null)
                {
                    carToUpdate.Color = "Blue";
                    context.SaveChanges();
                }
            }
        }
Пример #4
0
        private static void UpdateRecord()
        {
            // Find a car to delete by primary key.
            using (AutoLotEntities context = new AutoLotEntities())
            {
                // Define a key for the entity we are looking for.
                EntityKey key = new EntityKey("AutoLotEntities.Cars", "CarID", 2222);

                // Grab the car, change it, save!
                Car carToUpdate = (Car)context.GetObjectByKey(key);
                Console.WriteLine(carToUpdate.EntityState);
                if (carToUpdate != null)
                {
                    carToUpdate.Color = "Blue";
                    context.SaveChanges();
                }
            }
        }
Пример #5
0
        private static void RemoveRecord()
        {
            // Find a car to delete by primary key.
            using (AutoLotEntities context = new AutoLotEntities())
            {
                // Define a key for the entity we are looking for.
                EntityKey key = new EntityKey("AutoLotEntities.Cars", "CarID", 2222);

                // See if we have it.
                Car carToDelete = (Car)context.GetObjectByKey(key);
                if (carToDelete != null)
                {
                    context.DeleteObject(carToDelete);
                    context.SaveChanges();
                }
            }
        }