/// <summary>
        /// socket回调
        /// </summary>
        /// <param name="state"></param>
        private static void SocketTimerCallBack(object state)
        {
            lock (locker)
            {
                if (isRunning)
                {
                    return;
                }

                isRunning = true;
            }

            try
            {
                if (!SocketClientProxy.IsConnected)
                {
                    NLogHelper.Warn("重启socket客户端");
                    SocketClientProxy.Start();
                }
            }
            catch (Exception ex)
            {
                NLogHelper.Error("socket监控定时器异常:" + ex);
            }
            finally
            {
                lock (locker)
                {
                    isRunning = false;
                }
            }
        }
        /// <summary>
        /// 关闭定时器
        /// </summary>
        public static void Stop()
        {
            if (socketTimer != null)
            {
                try
                {
                    socketTimer.Dispose();
                }
                catch { }
                socketTimer = null;
            }

            //关闭 发送 接收 多线程
            SocketClientProxy.IsRunning = false;
            SocketClientProxy.Stop();
        }