Пример #1
0
        /// <summary>
        /// init
        /// </summary>
        /// <param name="g"></param>
        /// <param name="source"></param>
        protected void Init(EdgeWeightedDigraph g, int source)
        {
            this.source = source;
            edgeTo      = new DirectedEdge[g.V];
            distTo      = new double[g.V];
            for (int i = 0; i < g.V; i++)
            {
                distTo[i] = double.NegativeInfinity;
            }

            distTo[source] = 0;
        }
Пример #2
0
        /// <summary>
        /// constructor
        /// </summary>
        /// <param name="g"></param>
        /// <param name="source"></param>
        public SingleSourceShortPath(EdgeWeightedDigraph g, int source)
        {
            this.source = source;
            edgeTo      = new DirectedEdge[g.V];
            distTo      = new double[g.V];
            for (int i = 0; i < g.V; i++)
            {
                //for simplicity, we don't init to positiveInfinity, because of overflow.
                distTo[i] = double.PositiveInfinity / 2;
            }

            distTo[source] = 0;
        }
        public DagShortestPaths(EdgeWeightedDigraph g, int source) : base(g, source)
        {
            TopologicalSort topological = new TopologicalSort(g);
            List <int>      list        = topological.GetTopoSort();

            foreach (var i in list)
            {
                foreach (DirectedEdge e in g.Adj(i))
                {
                    base.Relax(e);
                }
            }
        }
Пример #4
0
        /// <summary>
        /// reverse graph
        /// </summary>
        /// <returns></returns>
        public EdgeWeightedDigraph Reverse()
        {
            EdgeWeightedDigraph g = new EdgeWeightedDigraph(v);

            g.e = e;
            for (int i = 0; i < adj.Length; i++)
            {
                foreach (DirectedEdge edge in adj[i])
                {
                    g.adj[edge.To].Add(new DirectedEdge(edge.To, edge.From, edge.Weight));
                }
            }

            return(g);
        }
 /// <summary>
 /// constructor
 ///
 /// it runs at O(V^2*E)
 /// </summary>
 /// <param name="g"></param>
 public AllPairShortestPathsUsingBellmanFordAlgorithm(EdgeWeightedDigraph g) : base(g)
 {
     for (int start = 0; start < g.V; start++)
     {
         BellmanFordAlgorithm bellmanFord = new BellmanFordAlgorithm(g, start);
         for (int to = 0; to < g.V; to++)
         {
             if (bellmanFord.IsHavePathTo(to))
             {
                 hasPathTo[start, to] = true;
                 weights[start, to]   = bellmanFord.DistTo(to);
                 pathTo[start, to]    = bellmanFord.PathTo(to).ToList();
             }
         }
     }
 }
Пример #6
0
        /// <summary>
        /// constructor
        /// </summary>
        /// <param name="g"></param>
        public AllPairShortestPaths(EdgeWeightedDigraph g)
        {
            int n = g.V;

            weights   = new double[n, n];
            hasPathTo = new bool[n, n];
            pathTo    = new List <DirectedEdge> [n, n];
            for (int i = 0; i < n; i++)
            {
                for (int j = 0; j < n; j++)
                {
                    //for simplicity,no deal with PositiveInfinity+something
                    weights[i, j] = i == j?0:double.PositiveInfinity / 2;
                }
            }
        }
Пример #7
0
 private void dfs(EdgeWeightedDigraph g, int s)
 {
     nodes[s].Color      = VertexColor.Gray;
     nodes[s].Discovered = ++time;
     foreach (DirectedEdge e in g.Adj(s))
     {
         int w = e.To;
         if (nodes[w].Color == VertexColor.White)
         {
             nodes[w].Parent = nodes[s];
             dfs(g, w);
         }
     }
     nodes[s].Color    = VertexColor.Black;
     nodes[s].Finished = ++time;
     postOrder.Enqueue(s);
 }
Пример #8
0
 public TopologicalSort(EdgeWeightedDigraph g)
 {
     postOrder = new Queue <int>();
     nodes     = new VertexNode[g.V];
     for (int i = 0; i < nodes.Length; i++)
     {
         nodes[i]       = new VertexNode(i);
         nodes[i].Color = VertexColor.White;
     }
     for (int i = 0; i < g.V; i++)
     {
         if (nodes[i].Color == VertexColor.White)
         {
             dfs(g, i);
         }
     }
 }
Пример #9
0
        public DijkstraAlgorithm(EdgeWeightedDigraph digraph, int source) : base(digraph, source)
        {
            //pq maintain a set of vertex need to deal with.
            IndexMinPQ <double> pq = new IndexMinPQ <double>(digraph.V);

            pq.Insert(source, distTo[source]);

            while (!pq.IsEmpty())
            {
                //when v pops up, the distance and path to v have been confirmed
                int v = pq.DelMin();
                foreach (DirectedEdge e in digraph.Adj(v))
                {
                    Relax(pq, e);
                }
            }
        }
        /// <summary>
        /// check Digraph is valid
        /// </summary>
        /// <param name="g"></param>
        /// <returns></returns>
        public bool IsValid(EdgeWeightedDigraph g)
        {
            if (g == null || g.V <= 0)
            {
                return(false);
            }

            foreach (DirectedEdge e in g.Edges())
            {
                if (e.Weight < 0)
                {
                    return(false);
                }
            }

            //TODO: add other check here

            return(true);
        }
Пример #11
0
        /// <summary>
        /// constructor
        /// for any vertex v reachable from s, the path must at most v-1 edges.
        /// we can get (vi-1,vi) in sequence because if p = (v0,v1,...,vk) is shortest path from s =v0 to vk, we relax the edges of p in order (v0,v1) (v1,v2)  (vk-1,vk), then we can get the distTo
        /// <param name="g"></param>
        /// <param name="source"></param>
        public BellmanFordAlgorithm(EdgeWeightedDigraph g, int source) : base(g, source)
        {
            List <DirectedEdge> edges = g.Edges();

            for (int i = 0; i < g.V - 1; i++)
            {
                foreach (DirectedEdge e in edges)
                {
                    base.Relax(e);
                }
            }

            //assume this is negative cycle (v0,v1,...vk) vk=v0. then there must be at least one distTo[e.To] > distTo[e.From] + e.Weight
            if (edges.Any(e => distTo[e.To] > distTo[e.From] + e.Weight))
            {
                IsNegativeCycle = true;
                throw new Exception("there is negative cycle");
            }
        }
        /// <summary>
        /// constructor
        /// </summary>
        /// <param name="g"></param>
        public MaxFlowFordFulkersonMethod(EdgeWeightedDigraph g)
        {
            if (!IsValid(g))
            {
                throw new ArgumentException();
            }

            int n = g.V;

            flow = new double[n, n];

            /*
             * while there exists a path from s to t in the residual neteork Gf
             *      C(p) = min{Cf(u,v): (u,v) is in p}
             *      for each edge (u,v) in p
             *          if(u,v)∈E
             *              (u,v).f = (u,v).f + C(p)
             *          else
             *               (v,u).f = (v,u).f - C(p)
             */
        }
        public static double Cp(List <Job> jobs)
        {
            //the job id start from 0 to n-1
            int n = jobs.Count;

            for (int i = 0; i < n; i++)
            {
                jobs[i].JobID = i;
            }

            //source and sink vertex
            int source = 2 * n;
            int sink   = 2 * n + 1;

            //build graph
            EdgeWeightedDigraph g = new EdgeWeightedDigraph(2 * n + 2);

            for (int i = 0; i < n; i++)
            {
                //add edge from source to the start of job
                g.AddEdge(new DirectedEdge(source, i, 0));
                //add edge from the end of job to sink
                g.AddEdge(new DirectedEdge(i + n, sink, 0));
                //add edge from the start of job to the end of job and weight duration
                g.AddEdge(new DirectedEdge(i, i + n, jobs[i].Duration));


                foreach (var job in jobs[i].Constaints)
                {
                    g.AddEdge(new DirectedEdge(job.JobID + n, i, 0));
                }
            }


            //compute longest paths from source to sink
            DagLogestPaths paths = new DagLogestPaths(g, source);

            return(paths.DistTo(sink));
        }