Пример #1
0
        private void Roll_Clicked(object sender, EventArgs e)
        {
            int    Die    = 0;
            int    num    = 0;
            string output = "Result ";

            foreach (Control ctl in Dice.Controls)
            {
                if (ctl.Name == "Die")
                {
                    Int32.TryParse(ctl.Text, out Die);
                }
                if (ctl.Name == "NumberDice")
                {
                    Int32.TryParse(ctl.Text, out num);
                }
            }
            if (Die > 0 & num > 0)
            {
                var result = DieRoller.Roll(Die, num);
                foreach (int z in result)
                {
                    output += z + ", ";
                }
                MessageBox.Show(output);
            }
        }
Пример #2
0
        private void Form1_Load(object sender, EventArgs e)
        {
            DieRoller roller = new DieRoller();

            panel1.Visible              = true;
            HumanPanel.Visible          = false;
            ConstructPanel.Visible      = false;
            AttributePanel.Visible      = false;
            FlawsPanel.Visible          = false;
            CareerPanel.Visible         = false;
            AbilitesPanel.Visible       = false;
            HumanPanel.AutoSizeMode     = AutoSizeMode.GrowAndShrink;
            ConstructPanel.AutoSizeMode = AutoSizeMode.GrowAndShrink;
            AbilitesPanel.AutoSizeMode  = AutoSizeMode.GrowOnly;
            Details.AttributesPanel     = AttributePanel;
            Details.FlawsPanel          = FlawsPanel;
            Details.CareerPanel         = CareerPanel;

            Details.buttonGroups.Add(null);
            Details.buttonGroups.Add(null);

            Panel Dice = new Panel();

            Dice.AutoSize = true;
            Dice.Location = new System.Drawing.Point(13, 150);
            Dice.Name     = "Dice";
            Dice.Size     = new System.Drawing.Size(215, 318);
            Dice.TabIndex = 0;
            Dice.Text     = "Dice";
            panel1.Controls.Add(Dice);
            Dice.Visible = true;

            TextBox Die = new TextBox();

            Die.Name     = "Die";
            Die.Location = new System.Drawing.Point(13, 13);
            TextBox NumberDice = new TextBox();

            NumberDice.Name     = "NumberDice";
            NumberDice.Location = new System.Drawing.Point(13, 40);
            Dice.Controls.Add(Die);
            Dice.Controls.Add(NumberDice);
            roller.Create(Dice);
        }