public static Tween <Quaternion> RunRotation(Transform otherTransform, bool local = true, object uniqueBinding = null) { return(Runner.RunRotation(otherTransform, local, uniqueBinding)); }
public static Tween <Vector3> RunScale(Transform otherTransform, object uniqueBinding = null) { return(Runner.RunScale(otherTransform, uniqueBinding)); }
public static Tween <Vector3> RunPosition(Transform otherTransform, bool local = true, object uniqueBinding = null) { return(Runner.RunPosition(otherTransform, local, uniqueBinding)); }
public static Tween <Color> RunColor(Func <Color> getter, Action <Color> setter, object uniqueBinding = null) { return(Runner.RunColor(getter, setter, uniqueBinding)); }
public static Tween <Quaternion> RunQuaternion(Func <Quaternion> getter, Action <Quaternion> setter, object uniqueBinding = null) { return(Runner.RunQuaternion(getter, setter, uniqueBinding)); }
public static Tween <Vector3> RunVector3(Func <Vector3> getter, Action <Vector3> setter, object uniqueBinding = null) { return(Runner.RunVector3(getter, setter, uniqueBinding)); }
public static Tween <float> RunFloat(Func <float> getter, Action <float> setter, object uniqueBinding = null) { return(Runner.RunFloat(getter, setter, uniqueBinding)); }