Пример #1
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 public CancelActionTextModule(RectTransform ParentTransform) : base(ParentTransform)
 {
     this.InstanciatedText.text = InputConfigurationInherentData2ReadableText.ConvertInputToReadableText(InputID.CANCEL_DOWN);
 }
Пример #2
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 public OnTargettingTextModule(RectTransform ParentTransform) : base(ParentTransform)
 {
     this.InstanciatedText.text = InputConfigurationInherentData2ReadableText.ConvertInputToReadableText(InputID.FIRING_PROJECTILE_DOWN_HOLD);
 }
Пример #3
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 public TimeStopModule(RectTransform ParentTransform) : base(ParentTransform)
 {
     this.InstanciatedText.text = InputConfigurationInherentData2ReadableText.ConvertInputToReadableText(InputID.FREEZE_TIME_DOWN);
 }
Пример #4
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 public FiringModeEnterTextModule(RectTransform ParentTransform) : base(ParentTransform)
 {
     this.InstanciatedText.text = InputConfigurationInherentData2ReadableText.ConvertInputToReadableText(InputID.FIRING_ACTION_DOWN);
 }
Пример #5
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 public CameraTextModule(RectTransform ParentTransform) : base(ParentTransform)
 {
     this.InstanciatedText.text = InputConfigurationInherentData2ReadableText.ConvertInputConfigurationToAReadabledText(InputConfigurationGameObject.Get().InputConfiguration.ConfigurationInherentData[InputID.CAMERA_ROTATION_DOWN_HOLD]) + " + Mouse movement : Camera rotation." + "\r\n" +
                                  InputConfigurationInherentData2ReadableText.ConvertInputToReadableText(InputID.CAMERA_ZOOM);
 }