private void SayName_Button_Click(object sender, RoutedEventArgs e) { // Define a new List of dogs List <Dog> dogs = new List <Dog>(); // Instantiate some dog objects Dog dog1 = new Dog("Muppet", 20, "Rolf"); Dog dog2 = new Dog("Golden Retriever", 30, "Air Bud"); // Add the dogs to the list dogs.Add(dog1); dogs.Add(dog2); // Loop through the list and call a method on the objects foreach (Dog d in dogs) { d.SayName(); } Duck duck1 = new Duck(25, "Harry"); Duck duck2 = new Duck(45, "Henrietta"); List <Duck> ducks = new List <Duck>(); ducks.Add(duck1); ducks.Add(duck2); Kangaroo kangaroo1 = new Kangaroo(45000, "Perry", 300000000); Kangaroo kangaroo2 = new Kangaroo(3500, "Terry", 4000026); List <Kangaroo> kangaroo = new List <Kangaroo>(); kangaroo.Add(kangaroo1); kangaroo.Add(kangaroo2); }
//private void Quack_Button_Click(object sender, RoutedEventArgs e) //{ // Duck duck = new Duck(); // duck.Quack(); //} //private void Ribbit_Button_Click(object sender, RoutedEventArgs e) //{ // Frog frog = new Frog(); // frog.Ribbit(); //} private void Box_Button_Click(object sender, RoutedEventArgs e) { Random rand = new Random(); int pounds = rand.Next(1, 300); Kangaroo roo = new Kangaroo(pounds); roo.Box(); }