static void Main() { ICar car = new Benz(); car.Break(); car.Engine(); car = new Toyota(); car.Break(); car.Engine(); car = new Maruti(); car.Break(); car.Engine(); Benz Bcar = new Benz(); Bcar.BenzFunctionality(); Toyota Tcar = new Toyota(); Tcar.ToyotaFunctionality(); Console.Read(); }
static void Main() { Toyota T = new Toyota(); Benz B = new Benz(); Console.WriteLine("toyota brake : {0}", T.Brake()); T.Engine(); T.ToyotaFunctionality(); Console.WriteLine("benz brake : {0}", B.Brake()); B.Engine(); B.BenzFunctionality(); Console.Read(); }
static void Main(string[] args) { Bmw myBimmer = new Bmw("BMW", 340, 2005); Console.WriteLine(myBimmer.year + " " + myBimmer.brand + " " + myBimmer.model + "(" + myBimmer.hp + "hp)"); Car myCar = new Car(); Car myBmw = new Bmw("bmw", 230, 2020); Car myBenz = new Benz(); myCar.honk(); //virtual myBmw.honk(); //override myBenz.honk(); //virtual }
static void Main() { Benz benz = new Benz(); Console.WriteLine("type of break {0}", benz.Break()); Console.WriteLine("engine type is {0}", benz.Engine()); benz.BenzFunctionality(); Toyota toyota = new Toyota(); Console.WriteLine("type of break {0}", toyota.Break()); Console.WriteLine("engine type is {0}", toyota.Engine()); toyota.ToyotaFunctionality(); Console.Read(); }
static void Main() { Icar B = new Benz(); Console.WriteLine(B.Brake()); Console.WriteLine(B.Engine()); Icar T = new Toyoto(); Console.WriteLine(T.Brake()); Console.WriteLine(T.Engine()); Icar M = new Maruthi(); Console.WriteLine(M.Brake()); Console.WriteLine(M.Engine()); Console.Read(); }