Пример #1
0
 public void SetInfiniteObjectParent(InfiniteObject parentObject)
 {
     infiniteObjectParent = parentObject;
     thisTransform.parent = parentObject.GetTransform();
 }
 // it is a lot of work to adjust for the previous platform start position
 private Vector3 GetPrevPlatformStartPosition(InfiniteObject platform, int platformIndex, Vector3 direction)
 {
     return platformStartPosition[platformIndex].x * platform.GetTransform().right + platformStartPosition[platformIndex].y * Vector3.up +
                 platformStartPosition[platformIndex].z * direction;
 }
Пример #3
0
 public void SetInfiniteObjectParent(InfiniteObject parentObject)
 {
     infiniteObjectParent = parentObject;
     thisTransform.parent = parentObject.GetTransform();
 }