/// <summary> /// Dispose sound /// </summary> public void Dispose() { AudioDevice.DisposeSound(this); }
/// <summary> /// Pause sound /// </summary> public void Pause() { PauseSound(); AudioDevice.MarkSound(this, false); }
/// <summary> /// Stop sound /// </summary> public void Stop() { StopSound(); AudioDevice.MarkSound(this, false); }
/// <summary> /// Play sound /// </summary> public void Play() { PlaySound(); AudioDevice.MarkSound(this, true); }