MapValue() публичный Метод

public MapValue ( float value ) : float
value float
Результат float
Пример #1
0
        void TestInputMapping(InputControlMapping.Range sourceRange, InputControlMapping.Range targetRange, bool invert, float expectA, float expectB, float expectC)
        {
            var mapping = new InputControlMapping()
            {
                SourceRange = sourceRange,
                TargetRange = targetRange,
                Invert      = invert
            };

            float input;
            float value;

            string sr = "Complete";

            if (sourceRange == InputControlMapping.Range.Negative)
            {
                sr = "Negative";
            }
            else
            if (sourceRange == InputControlMapping.Range.Positive)
            {
                sr = "Positive";
            }

            string tr = "Complete";

            if (targetRange == InputControlMapping.Range.Negative)
            {
                tr = "Negative";
            }
            else
            if (targetRange == InputControlMapping.Range.Positive)
            {
                tr = "Positive";
            }


            input = -1.0f;
            value = mapping.MapValue(input);
            if (Mathf.Abs(value - expectA) > Single.Epsilon)
            {
                Debug.LogError("Input of " + input + " got value of " + value + " instead of " + expectA + " (SR = " + sr + ", TR = " + tr + ")");
            }

            input = 0.0f;
            value = mapping.MapValue(input);
            if (Mathf.Abs(value - expectB) > Single.Epsilon)
            {
                Debug.LogError("Input of " + input + " got value of " + value + " instead of " + expectB + " (SR = " + sr + ", TR = " + tr + ")");
            }

            input = 1.0f;
            value = mapping.MapValue(input);
            if (Mathf.Abs(value - expectC) > Single.Epsilon)
            {
                Debug.LogError("Input of " + input + " got value of " + value + " instead of " + expectC + " (SR = " + sr + ", TR = " + tr + ")");
            }
        }
Пример #2
0
 public override void Update(ulong updateTick, float deltaTime)
 {
     if (skipUpdateFrames > 0)
     {
         skipUpdateFrames--;
         return;
     }
     if (Native.GetDeviceState(Handle, out IntPtr deviceState))
     {
         Marshal.Copy(deviceState, buttons, 0, buttons.Length);
         deviceState = new IntPtr(deviceState.ToInt64() + buttons.Length * 2);
         Marshal.Copy(deviceState, analogs, 0, analogs.Length);
     }
     if (IsKnown)
     {
         int analogCount = profile.AnalogCount;
         for (int i = 0; i < analogCount; i++)
         {
             InputControlMapping inputControlMapping = profile.AnalogMappings[i];
             float        value   = inputControlMapping.Source.GetValue(this);
             InputControl control = GetControl(inputControlMapping.Target);
             if (!inputControlMapping.IgnoreInitialZeroValue || !control.IsOnZeroTick || !Utility.IsZero(value))
             {
                 float value2 = inputControlMapping.MapValue(value);
                 control.UpdateWithValue(value2, updateTick, deltaTime);
             }
         }
         int buttonCount = profile.ButtonCount;
         for (int j = 0; j < buttonCount; j++)
         {
             InputControlMapping inputControlMapping2 = profile.ButtonMappings[j];
             bool state = inputControlMapping2.Source.GetState(this);
             UpdateWithState(inputControlMapping2.Target, state, updateTick, deltaTime);
         }
     }
     else
     {
         for (int k = 0; k < NumUnknownButtons; k++)
         {
             UpdateWithState((InputControlType)(500 + k), ReadRawButtonState(k), updateTick, deltaTime);
         }
         for (int l = 0; l < NumUnknownAnalogs; l++)
         {
             UpdateWithValue((InputControlType)(400 + l), ReadRawAnalogValue(l), updateTick, deltaTime);
         }
     }
 }
Пример #3
0
 public override void Update(ulong updateTick, float deltaTime)
 {
     if (IsKnown)
     {
         int analogCount = profile.AnalogCount;
         for (int i = 0; i < analogCount; i++)
         {
             InputControlMapping inputControlMapping = profile.AnalogMappings[i];
             float        value   = inputControlMapping.Source.GetValue(this);
             InputControl control = GetControl(inputControlMapping.Target);
             if (!inputControlMapping.IgnoreInitialZeroValue || !control.IsOnZeroTick || !Utility.IsZero(value))
             {
                 float value2 = inputControlMapping.MapValue(value);
                 control.UpdateWithValue(value2, updateTick, deltaTime);
             }
         }
         int buttonCount = profile.ButtonCount;
         for (int j = 0; j < buttonCount; j++)
         {
             InputControlMapping inputControlMapping2 = profile.ButtonMappings[j];
             bool state = inputControlMapping2.Source.GetState(this);
             UpdateWithState(inputControlMapping2.Target, state, updateTick, deltaTime);
         }
     }
     else
     {
         for (int k = 0; k < NumUnknownButtons; k++)
         {
             UpdateWithState((InputControlType)(500 + k), ReadRawButtonState(k), updateTick, deltaTime);
         }
         for (int l = 0; l < NumUnknownAnalogs; l++)
         {
             UpdateWithValue((InputControlType)(400 + l), ReadRawAnalogValue(l), updateTick, deltaTime);
         }
     }
 }
Пример #4
0
    void TestInputMapping( InputControlMapping.Range sourceRange, InputControlMapping.Range targetRange, bool invert, float expectA, float expectB, float expectC )
    {
        var mapping = new InputControlMapping() {
            SourceRange = sourceRange,
            TargetRange = targetRange,
            Invert      = invert
        };

        float input;
        float value;

        string sr = "Complete";
        if (sourceRange == InputControlMapping.Range.Negative)
            sr = "Negative";
        else
        if (sourceRange == InputControlMapping.Range.Positive)
            sr = "Positive";

        string tr = "Complete";
        if (targetRange == InputControlMapping.Range.Negative)
            tr = "Negative";
        else
        if (targetRange == InputControlMapping.Range.Positive)
            tr = "Positive";

        input = -1.0f;
        value = mapping.MapValue( input );
        if (Mathf.Abs( value - expectA ) > Single.Epsilon)
        {
            Debug.LogError( "Input of " + input + " got value of " + value + " instead of " + expectA + " (SR = " + sr + ", TR = " + tr + ")" );
        }

        input = 0.0f;
        value = mapping.MapValue( input );
        if (Mathf.Abs( value - expectB ) > Single.Epsilon)
        {
            Debug.LogError( "Input of " + input + " got value of " + value + " instead of " + expectB + " (SR = " + sr + ", TR = " + tr + ")" );
        }

        input = 1.0f;
        value = mapping.MapValue( input );
        if (Mathf.Abs( value - expectC ) > Single.Epsilon)
        {
            Debug.LogError( "Input of " + input + " got value of " + value + " instead of " + expectC + " (SR = " + sr + ", TR = " + tr + ")" );
        }
    }