Пример #1
0
 private void SavePrefabData()
 {
     if (!this._saveToXml)
     {
         return;
     }
     try
     {
         string str = "IptVehicleData";
         if (!Directory.Exists(str))
         {
             Directory.CreateDirectory(str);
         }
         string path2 = Utils.RemoveInvalidFileNameChars(this.ObjectName + ".xml");
         string path  = System.IO.Path.Combine(str, path2);
         PrefabData.DefaultPrefabData defaultPrefabData = new PrefabData.DefaultPrefabData();
         defaultPrefabData.Capacity         = this.Capacity;
         defaultPrefabData.MaintenanceCost  = this.MaintenanceCost;
         defaultPrefabData.MaxSpeed         = this.MaxSpeed;
         defaultPrefabData.EngineOnBothEnds = this.EngineOnBothEnds;
         using (StreamWriter streamWriter = new StreamWriter(path))
             new XmlSerializer(typeof(PrefabData.DefaultPrefabData)).Serialize((TextWriter)streamWriter, (object)defaultPrefabData);
     }
     catch (Exception ex)
     {
         Utils.LogError((object)(ex.Message + System.Environment.NewLine + ex.StackTrace));
     }
 }
Пример #2
0
 private void LoadPrefabData()
 {
     try
     {
         string str = "IptVehicleData";
         if (!Directory.Exists(str))
         {
             Directory.CreateDirectory(str);
         }
         string path2 = Utils.RemoveInvalidFileNameChars(this.ObjectName + ".xml");
         string path  = System.IO.Path.Combine(str, path2);
         if (!File.Exists(path))
         {
             Utils.Log((object)("No stored data found for " + this.ObjectName));
         }
         else
         {
             Utils.Log((object)("Found stored data for " + this.ObjectName));
             using (StreamReader streamReader = new StreamReader(path))
             {
                 PrefabData.DefaultPrefabData defaultPrefabData = (PrefabData.DefaultPrefabData) new XmlSerializer(typeof(PrefabData.DefaultPrefabData)).Deserialize((TextReader)streamReader);
                 this.Capacity         = defaultPrefabData.Capacity;
                 this.MaintenanceCost  = defaultPrefabData.MaintenanceCost;
                 this.MaxSpeed         = defaultPrefabData.MaxSpeed;
                 this.EngineOnBothEnds = defaultPrefabData.EngineOnBothEnds;
                 this._changeFlag      = false;
             }
         }
     }
     catch (Exception ex)
     {
         Utils.LogError((object)(ex.Message + System.Environment.NewLine + ex.StackTrace));
     }
 }
Пример #3
0
 private void CacheDefaults()
 {
     this.Defaults                  = new PrefabData.DefaultPrefabData();
     this.Defaults.Capacity         = this.Capacity;
     this.Defaults.MaxSpeed         = this.MaxSpeed;
     this.Defaults.MaintenanceCost  = 800;
     this.Defaults.EngineOnBothEnds = this.EngineOnBothEnds;
 }