Пример #1
0
 public void TakeOrDamage(InWorldCraftingRecipe recipe, ItemSlot slot, IPlayer byPlayer)
 {
     if (recipe.IsTool)
     {
         slot.Itemstack.Collectible.DamageItem(byPlayer.Entity.World, byPlayer.Entity, slot);
     }
     else
     {
         slot.TakeOut(recipe.Tool.StackSize);
     }
 }
Пример #2
0
 public bool IsValid(IPlayer byPlayer, InWorldCraftingRecipe recipe, ItemSlot slot) =>
 (slot.Itemstack?.Collectible?.Code?.WildCardMatch(recipe?.Tool?.Code, slot.Itemstack.Collectible.ItemClass, byPlayer.Entity.World.Api) ?? false && slot.Itemstack?.StackSize >= recipe.Tool.StackSize) ||
 (recipe.Tool.Code.IsWildCard && recipe.Tool.Code.GetMatches(byPlayer.Entity.Api).Any(t => t.ToString() == slot.Itemstack?.Collectible?.Code?.ToString() && slot.Itemstack?.StackSize >= recipe.Tool.StackSize)) &&
 ((recipe.Tool.Attributes != null) && (recipe.Tool.Attributes == slot.Itemstack?.Collectible?.Attributes));