Пример #1
0
        private bool isValidPosition(RightTriangle triangle)
        {
            var heightBounds = new List <int>()
            {
                triangle.V1.Y, triangle.V2.Y, triangle.V3.Y, Height
            };
            var widthBounds = new List <int>()
            {
                triangle.V1.X, triangle.V2.X, triangle.V3.X, Width
            };

            if (heightBounds.Max() != Height)
            {
                return(false);
            }

            if (widthBounds.Max() != Width)
            {
                return(false);
            }

            return(true);
        }
Пример #2
0
        public MatrixPoint CalculateMatrixPosition(RightTriangle triangle)
        {
            var result = new MatrixPoint();

            if (!triangle.IsValid || !isValidPosition(triangle))
            {
                return(result);
            }

            if (triangle.SideA != HeightIncrements || triangle.SideB != WidthIncrements)
            {
                return(result);
            }

            var heightIncrements = triangle.V1.Y / triangle.SideA;

            result.Row = triangle.IsLeft ? convertToRowString(heightIncrements) : convertToRowString(heightIncrements + 1);

            var widthIncrements = triangle.V1.X / triangle.SideB;

            result.Column = triangle.IsLeft ? (widthIncrements * 2) + 1 : widthIncrements * 2;

            return(result);
        }