public Eye() { Cornea = new FourPointOval(Center) { PointLeft = new AnimatedPoint(-20, 5), PointTop = new AnimatedPoint(0, -20), PointRight = new AnimatedPoint(20, -5), PointBottom = new AnimatedPoint(0, 20) }; Cornea.Tension.Animate(2, 10000); Pupil = new FourPointOval(Center) { PointLeft = new AnimatedPoint(-5, 0), PointTop = new AnimatedPoint(0, -5), PointRight = new AnimatedPoint(5, 0), PointBottom = new AnimatedPoint(0, 5), Brush = Brushes.Black }; }
public Eye() { Cornea = new FourPointOval(Center) { PointLeft = new AnimatedPoint(-20, 5), PointTop = new AnimatedPoint(0, -20), PointRight = new AnimatedPoint(20, -5), PointBottom = new AnimatedPoint(0, 20) }; Cornea.Tension.Animate(2, 10000); Pupil = new FourPointOval(Center) { PointLeft = new AnimatedPoint(-5, 0), PointTop = new AnimatedPoint(0, -5), PointRight = new AnimatedPoint(5, 0), PointBottom = new AnimatedPoint(0, 5), Brush = Brushes.Black }; }