Пример #1
0
        public static void Intialize()
        {
            _layers = new DrawingLayer[NUM_LAYERS];
            for (int i = 0; i < _layers.Length; i++)
            {
                _layers[i] = new DrawingLayer();
            }
#if !XNATOUCH
            _embeddedIceEffects = new IceEffect[(int)EmbeddedIceEffectType.SizeOfEnum];
            _noEffect           = new NoEffect();
#endif
            _isRendering = false;
        }
Пример #2
0
        public static void Intialize()
        {
            _layers = new DrawingLayer[NUM_LAYERS];
            for (int i = 0; i < _layers.Length; i++)
            {
                _layers[i] = new DrawingLayer();                
            }
#if !XNATOUCH
            _embeddedIceEffects = new IceEffect[(int)EmbeddedIceEffectType.SizeOfEnum];
            _noEffect = new NoEffect();
#endif
			_isRendering = false;
        }