public UdpEndpoint(TransportInstance instance, Ice.InputStream s) : base(instance, s) { // Not transmitted. //_connect = s.readBool(); _connect = false; _compress = s.ReadBool(); }
internal TcpEndpoint(TransportInstance instance, InputStream s) : base(instance, s) { Timeout = s.ReadInt(); HasCompressionFlag = s.ReadBool(); }
public TcpEndpoint(TransportInstance instance, Ice.InputStream s) : base(instance, s) { _timeout = s.ReadInt(); _compress = s.ReadBool(); }