Пример #1
0
        public static void sendPartyChange(Character ptr, int partyId)
        {
            GameServer s=getGameServerFromMap(ptr.getMapId());

            if(s!=null)
            {
                MessageOut msg=new MessageOut(Protocol.CGMSG_CHANGED_PARTY);
                msg.writeInt32(ptr.getDatabaseID());
                msg.writeInt32(partyId);
                s.send(msg);
            }
        }
Пример #2
0
 public static void registerClient(string token, Character ptr)
 {
     GameServer s=getGameServerFromMap(ptr.getMapId());
     registerGameClient(s, token, ptr);
 }