Пример #1
0
        public void fillMap()
        {
            circle.X = 0;
            circle.Y = 0;


            for (int i = 0; i < 11; i++)
            {
                for (int j = 0; j < 5; j++)
                {
                    arr[j, i] = cMap.levelMap.mapArray[j, i];
                }
            }

            pieces = cMap.getInitialPieces();
            Console.WriteLine(pieces.Count);

            foreach (PuzzlePiece item in pieces)
            {
                Sprite2 sprite = new Sprite2(item.getLocX(), item.getLocY(), 60, item);

                sprite.draw(gObject);
            }

            SendToBack();
        }
Пример #2
0
        public void fillCanvas()
        {
            circle.X = 0;
            circle.Y = 0;

            for (int i = 0; i < 11; i++)
            {
                for (int j = 0; j < 5; j++)
                {
                    arr[j, i] = 0;
                }
            }
            for (int i = 0; i < 11; i++)
            {
                for (int j = 0; j < 5; j++)
                {
                    arr[j, i] = lMap.getMapArray()[j, i];
                }
            }

            pieces = lMap.getMapPuzzlePieces();
            foreach (PuzzlePiece item in pieces)
            {
                Sprite2 sprite = new Sprite2(item.getLocX(), item.getLocY(), 60, item);
                sprite.draw(gObject);
            }

            /*  foreach (PuzzlePiece item in pieces)
             * {
             *    Console.WriteLine(item.getLocX());
             *    circle.X = item.getLocX();
             *    circle.Y = item.getLocY();
             *    bool[,] pieceArray = item.getPieceArray();
             *    int s = 0;
             *
             *    for (int i = 0; i < 4; i++)
             *    {
             *        for (int j = 0; j < 4; j++)
             *        {
             *            if (pieceArray[i, j])
             *            {
             *
             *                gp.AddEllipse(circle);
             *                locXa[s] = circle.X;
             *                locYa[s] = circle.Y;
             *
             *                s++;
             *            }
             *            circle.X += 60;
             *        }
             *        circle.X -= 240;
             *        circle.Y += 60;
             *    }
             *
             *
             *    gObject.DrawPath(item.getColor(), gp);
             *
             *    gObject.FillPath(item.getBrush(), gp);
             * }*/


            /* int count11 = 0;
             * int count9 = 0;
             * PuzzlePiece piece = null;
             * for (int i = 0; i < 11; i++)
             * {
             *   circle.Y = 0;
             *   circle.X = (i) * 60;
             *   for (int j = 0; j < 5; j++)
             *   {
             *
             *       if (arr[j, i] == 11 && count11 == 0)
             *       {
             *           circle.Y = (j) * 60;
             *           piece = new PuzzlePiece(11, 11, false);
             *            Sprite2 sprite = new Sprite2(circle.X, circle.Y,60,piece);
             *           sprite.drawing(gp);
             *           count11++;
             *
             *           /*PuzzlePiece piece = new PuzzlePiece(11,11,false);
             *           gObject.DrawPath(piece.getColor(),gp);
             *           gObject.FillPath(piece.getBrush(), gp);*/
            // pieces.Add(piece);



            /* gObject.DrawEllipse(pink, circle);
             * gObject.FillEllipse(fillpink, circle);
             *
             *
             * }
             * else if (arr[j, i] == 9 &&count9 == 0)
             * {
             * circle.Y = (j) * 60;
             * piece = new PuzzlePiece(9, 9, false);
             * Sprite2 sprite = new Sprite2(circle.X, circle.Y, 60, piece);
             * sprite.drawing(gp);
             * count9++;
             * /*circle.Y = (j) * 60;
             * PuzzlePiece piece = new PuzzlePiece(9, 9, false);
             * Sprite2 sprite = new Sprite2(circle.X, circle.Y, 60, piece);
             * sprite.draw(gObject);*/
            /* circle.Y = (j) * 60;
             * gObject.DrawEllipse(blue, circle);
             * gObject.FillEllipse(fillblue, circle);
             *
             * }
             * else if (arr[j, i] == 7)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(yellow, circle);
             * gObject.FillEllipse(fillyellow, circle);
             *
             * }
             * else if (arr[j, i] == 8)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(orange, circle);
             * gObject.FillEllipse(fillorange, circle);
             *
             * }
             * else if (arr[j, i] == 4)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(green, circle);
             * gObject.FillEllipse(fillgreen, circle);
             *
             * }
             * else if (arr[j, i] == 1)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(skyblue, circle);
             * gObject.FillEllipse(fillskyblue, circle);
             *
             * }
             * else if (arr[j, i] == 10)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(violet, circle);
             * gObject.FillEllipse(fillviolet, circle);
             *
             * }
             * else if (arr[j, i] == 3)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(darkblue, circle);
             * gObject.FillEllipse(filldarkblue, circle);
             *
             * }
             * else if (arr[j, i] == 2)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(darkred, circle);
             * gObject.FillEllipse(filldarkred, circle);
             *
             * }
             * else if (arr[j, i] == 5)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(red, circle);
             * gObject.FillEllipse(fillred, circle);
             *
             * }
             * else if (arr[j, i] == 6)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(lightgreen, circle);
             * gObject.FillEllipse(filllightgreen, circle);
             *
             * }
             * else if (arr[j, i] == 12)
             * {
             * circle.Y = (j) * 60;
             * gObject.DrawEllipse(turquoise, circle);
             * gObject.FillEllipse(fillturquoise, circle);
             *
             * }
             * else
             * {
             *
             * }
             *
             * }
             *
             *
             * }
             * circle.X = 0;
             * circle.Y = 0;
             * gObject.DrawPath(piece.getColor(),gp);
             * gObject.FillPath(piece.getBrush(),gp);*/
            SendToBack();
        }