Пример #1
0
 {        /// <summary>
     /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
     /// </summary>
     public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
     {
         UnityEngine_EventSystems_EventSystem_Binding.Register(app);
         UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
         UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
         UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
         UnityEngine_EventSystems_AxisEventData_Binding.Register(app);
         UnityEngine_EventSystems_AbstractEventData_Binding.Register(app);
         UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
         UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
         UnityEngine_EventSystems_BaseInput_Binding.Register(app);
         UnityEngine_EventSystems_BaseInputModule_Binding.Register(app);
         UnityEngine_EventSystems_PointerInputModule_Binding.Register(app);
         UnityEngine_EventSystems_StandaloneInputModule_Binding.Register(app);
         UnityEngine_EventSystems_BaseRaycaster_Binding.Register(app);
         UnityEngine_EventSystems_Physics2DRaycaster_Binding.Register(app);
         UnityEngine_EventSystems_PhysicsRaycaster_Binding.Register(app);
         UnityEngine_UI_AnimationTriggers_Binding.Register(app);
         UnityEngine_UI_Button_Binding.Register(app);
         UnityEngine_UI_CanvasUpdateRegistry_Binding.Register(app);
         UnityEngine_UI_Dropdown_Binding.Register(app);
         UnityEngine_UI_FontData_Binding.Register(app);
         UnityEngine_UI_FontUpdateTracker_Binding.Register(app);
         UnityEngine_UI_GraphicRaycaster_Binding.Register(app);
         UnityEngine_UI_GraphicRegistry_Binding.Register(app);
         UnityEngine_UI_Image_Binding.Register(app);
         UnityEngine_UI_InputField_Binding.Register(app);
         UnityEngine_UI_Mask_Binding.Register(app);
         UnityEngine_UI_MaskableGraphic_Binding.Register(app);
         UnityEngine_UI_MaskUtilities_Binding.Register(app);
         UnityEngine_UI_RawImage_Binding.Register(app);
         UnityEngine_UI_RectMask2D_Binding.Register(app);
         UnityEngine_UI_Scrollbar_Binding.Register(app);
         UnityEngine_UI_ScrollRect_Binding.Register(app);
         UnityEngine_UI_Selectable_Binding.Register(app);
         UnityEngine_UI_Slider_Binding.Register(app);
         UnityEngine_UI_StencilMaterial_Binding.Register(app);
         UnityEngine_UI_Text_Binding.Register(app);
         UnityEngine_UI_Toggle_Binding.Register(app);
         UnityEngine_UI_ToggleGroup_Binding.Register(app);
         UnityEngine_UI_ClipperRegistry_Binding.Register(app);
         UnityEngine_UI_Clipping_Binding.Register(app);
         UnityEngine_UI_AspectRatioFitter_Binding.Register(app);
         UnityEngine_UI_CanvasScaler_Binding.Register(app);
         UnityEngine_UI_ContentSizeFitter_Binding.Register(app);
         UnityEngine_UI_GridLayoutGroup_Binding.Register(app);
         UnityEngine_UI_HorizontalLayoutGroup_Binding.Register(app);
         UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app);
         UnityEngine_UI_LayoutElement_Binding.Register(app);
         UnityEngine_UI_LayoutGroup_Binding.Register(app);
         UnityEngine_UI_LayoutRebuilder_Binding.Register(app);
         UnityEngine_UI_LayoutUtility_Binding.Register(app);
         UnityEngine_UI_VerticalLayoutGroup_Binding.Register(app);
         UnityEngine_UI_VertexHelper_Binding.Register(app);
         UnityEngine_Experimental_UI_VertexHelperExtension_Binding.Register(app);
         UnityEngine_UI_BaseMeshEffect_Binding.Register(app);
         UnityEngine_UI_Outline_Binding.Register(app);
         UnityEngine_UI_PositionAsUV1_Binding.Register(app);
         UnityEngine_UI_Shadow_Binding.Register(app);
     }
Пример #2
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     JEngine_Net_SocketIOComponent_Binding.Register(app);
     JEngine_Net_JSocketConfig_Binding.Register(app);
     WebSocketSharp_WebSocket_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     System_Action_1_SocketIOEvent_Binding.Register(app);
     System_Action_Binding.Register(app);
     System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_String_Binding.Register(app);
     JEngine_Core_Log_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app);
     JEngine_Core_Loom_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Reflection_MethodBase_Binding.Register(app);
     System_Action_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Action_1_GameObject_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app);
     libx_AssetRequest_Binding.Register(app);
     libx_Assets_Binding.Register(app);
     System_Action_1_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Enum_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Threading_Tasks_Task_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app);
     System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     JEngine_UI_LoopListItem_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     JEngine_UI_LoopListView_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     ProtoBuf_PType_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     System_Char_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     Init_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     JEngine_Core_CryptoHelper_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Decimal_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Collections_Generic_List_1_GameObject_Binding.Register(app);
     JEngine_Core__ClassBind_Binding.Register(app);
     JEngine_Core_ClassBind_Binding.Register(app);
     System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Threading_CancellationTokenSource_Binding.Register(app);
     System_Guid_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     JEngine_Core_GameStats_Binding.Register(app);
     System_Collections_Generic_List_1_Action_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_GC_Binding.Register(app);
     System_Func_1_Boolean_Binding.Register(app);
     System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_TimeoutException_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     ProtoBuf_Serializer_Binding.Register(app);
     LitJson_JsonMapper_Binding.Register(app);
     libx_Reference_Binding.Register(app);
     System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_Events_UnityEvent_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     JEngine_AntiCheat_JFloat_Binding.Register(app);
     JEngine_AntiCheat_JLong_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     System_Threading_Thread_Binding.Register(app);
     WebSocketSharp_MessageEventArgs_Binding.Register(app);
     JEngine_Net_SocketIOEvent_Binding.Register(app);
     JSONObject_Binding.Register(app);
     ExampleAPI_Binding.Register(app);
 }