Пример #1
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     JEngine_Net_SocketIOComponent_Binding.Register(app);
     JEngine_Net_JSocketConfig_Binding.Register(app);
     WebSocketSharp_WebSocket_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     System_Action_1_SocketIOEvent_Binding.Register(app);
     System_Action_Binding.Register(app);
     System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_String_Binding.Register(app);
     JEngine_Core_Log_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app);
     JEngine_Core_Loom_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Reflection_MethodBase_Binding.Register(app);
     System_Action_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Action_1_GameObject_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app);
     libx_AssetRequest_Binding.Register(app);
     libx_Assets_Binding.Register(app);
     System_Action_1_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Enum_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Threading_Tasks_Task_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app);
     System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     JEngine_UI_LoopListItem_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     JEngine_UI_LoopListView_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     ProtoBuf_PType_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     System_Char_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     Init_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     JEngine_Core_CryptoHelper_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Decimal_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Collections_Generic_List_1_GameObject_Binding.Register(app);
     JEngine_Core__ClassBind_Binding.Register(app);
     JEngine_Core_ClassBind_Binding.Register(app);
     System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Threading_CancellationTokenSource_Binding.Register(app);
     System_Guid_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     JEngine_Core_GameStats_Binding.Register(app);
     System_Collections_Generic_List_1_Action_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_GC_Binding.Register(app);
     System_Func_1_Boolean_Binding.Register(app);
     System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_TimeoutException_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     ProtoBuf_Serializer_Binding.Register(app);
     LitJson_JsonMapper_Binding.Register(app);
     libx_Reference_Binding.Register(app);
     System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_Events_UnityEvent_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     JEngine_AntiCheat_JFloat_Binding.Register(app);
     JEngine_AntiCheat_JLong_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     System_Threading_Thread_Binding.Register(app);
     WebSocketSharp_MessageEventArgs_Binding.Register(app);
     JEngine_Net_SocketIOEvent_Binding.Register(app);
     JSONObject_Binding.Register(app);
     ExampleAPI_Binding.Register(app);
 }
Пример #2
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_NotImplementedException_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            UnityEngine_LayerMask_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_Physics_Binding.Register(app);
            UnityEngine_RaycastHit_Binding.Register(app);
            ETModel_SessionComponent_Binding.Register(app);
            ETModel_Frame_ClickMap_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_ResourcesComponent_Binding.Register(app);
            ETModel_Actor_CreateUnits_Binding.Register(app);
            System_Collections_Generic_List_1_UnitInfo_Binding.Register(app);
            System_Collections_Generic_List_1_UnitInfo_Binding_Enumerator_Binding.Register(app);
            ETModel_UnitInfo_Binding.Register(app);
            ETModel_UnitComponent_Binding.Register(app);
            ETModel_UnitFactory_Binding.Register(app);
            ETModel_Unit_Binding.Register(app);
            VInt3_Binding.Register(app);
            ETModel_PlayerComponent_Binding.Register(app);
            ETModel_Player_Binding.Register(app);
            ETModel_ComponentWithId_Binding.Register(app);
            ETModel_CameraComponent_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            ETModel_Actor_Test_Binding.Register(app);
            ETModel_MoveComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            ETModel_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Activator_Binding.Register(app);
            ETModel_GameObjectHelper_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            ETModel_EventAttribute_Binding.Register(app);
            ETModel_EventProxy_Binding.Register(app);
            ETModel_EventSystem_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_ILTypeInstance_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_ProtobufHelper_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Threading_Tasks_TaskCompletionSource_1_ILTypeInstance_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatherComponent_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            ETModel_UIFactoryAttribute_Binding.Register(app);
            ETModel_CanvasConfig_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            ETModel_Scene_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            ReferenceCollector_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            ETModel_ActionHelper_Binding.Register(app);
            ETModel_Actor_TestRequest_Binding.Register(app);
            System_Threading_Tasks_Task_1_IResponse_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_IResponse_Binding.Register(app);
            ETModel_Actor_TransferRequest_Binding.Register(app);
            ETModel_C2G_EnterMap_Binding.Register(app);
            ETModel_GlobalConfigComponent_Binding.Register(app);
            ETModel_GlobalProto_Binding.Register(app);
            ETModel_NetworkHelper_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_ComponentFactory_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Пример #3
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Action_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Loom_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_AppDomain_Binding.Register(app);
            GameStats_Binding.Register(app);
            System_UnhandledExceptionEventArgs_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Пример #4
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_NotImplementedException_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            BK_Log_Binding.Register(app);
            BK_Actor_Test_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Type_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            BK_IdGenerater_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt64_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            BK_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_UInt64_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            BK_Game_Binding.Register(app);
            BK_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            System_Activator_Binding.Register(app);
            BK_EventAttribute_Binding.Register(app);
            BK_EventProxy_Binding.Register(app);
            BK_EventSystem_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_Queue_1_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_ILTypeInstance_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            BK_Session_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            BK_Object_Binding.Register(app);
            BK_Packet_Binding.Register(app);
            BK_NetworkComponent_Binding.Register(app);
            BK_IMessagePacker_Binding.Register(app);
            BK_MessageInfo_Binding.Register(app);
            BK_ProtobufHelper_Binding.Register(app);
            System_Threading_Tasks_TaskCompletionSource_1_ILTypeInstance_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            BK_ErrorCode_Binding.Register(app);
            BK_RpcException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            BK_OpcodeTypeComponent_Binding.Register(app);
            BK_MessageProxy_Binding.Register(app);
            BK_MessageDispatherComponent_Binding.Register(app);
            BK_MessageAttribute_Binding.Register(app);
            BK_DoubleMap_2_UInt16_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            BK_UIBind_UIBindRoot_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_BK_IDisposableClassInheritanceAdaptor_Binding_IDisposableAdaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Type_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            AwaitExtensions_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            BK_ResourcesComponent_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Пример #5
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_String_Binding.Register(app);
     Model_Define_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     System_Object_Binding.Register(app);
     Model_IdGenerater_Binding.Register(app);
     Model_Log_Binding.Register(app);
     System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
     Model_IStart_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_List_1_Object_Binding.Register(app);
     System_Collections_Generic_List_1_Object_Binding.Register(app);
     System_Collections_Generic_List_1_Object_Binding_Enumerator_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     Model_DllHelper_Binding.Register(app);
     System_Activator_Binding.Register(app);
     Model_AEventAttribute_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
     Model_MessageHandlerAttribute_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     Model_MessageAttribute_Binding.Register(app);
     Model_DoubleMap_2_UInt16_Type_Binding.Register(app);
     ProtoBuf_PType_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UIType_ILTypeInstance_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     Model_UIFactoryAttribute_Binding.Register(app);
     Model_CanvasConfig_Binding.Register(app);
     Model_GameObjectHelper_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     System_Collections_Generic_List_1_UIType_Binding.Register(app);
     Model_Disposer_Binding.Register(app);
     Model_Scene_Binding.Register(app);
     Model_ProtobufHelper_Binding.Register(app);
     Model_Session_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
     System_Threading_Tasks_Task_1_PacketInfo_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_PacketInfo_Binding.Register(app);
     Model_PacketInfo_Binding.Register(app);
     System_BitConverter_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     Model_Game_Binding.Register(app);
     ReferenceCollector_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     Model_ActionHelper_Binding.Register(app);
     Model_SessionComponent_Binding.Register(app);
     Model_Actor_Test_Binding.Register(app);
     Model_SessionHelper_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
     Model_Actor_TestRequest_Binding.Register(app);
     System_Threading_Tasks_Task_1_IResponse_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_IResponse_Binding.Register(app);
     Model_MongoHelper_Binding.Register(app);
     Model_Actor_TransferRequest_Binding.Register(app);
     Model_C2G_EnterMap_Binding.Register(app);
     Model_Entity_Binding.Register(app);
     Model_ResourcesComponent_Binding.Register(app);
     UnityEngine_LayerMask_Binding.Register(app);
     Model_GlobalConfigComponent_Binding.Register(app);
     Model_GlobalProto_Binding.Register(app);
     Model_NetworkHelper_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     Model_NetworkComponent_Binding.Register(app);
     System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
     Model_EntityFactory_Binding.Register(app);
     Model_PlayerComponent_Binding.Register(app);
 }
Пример #6
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Action_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_GC_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            JEngine_Core_Loom_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            JEngine_Core__ClassBind_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            JEngine_Core_ClassBind_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            System_Guid_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            JEngine_Core_GameStats_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            libx_Reference_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            JEngine_AntiCheat_JFloat_Binding.Register(app);
            JEngine_AntiCheat_JLong_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }