Пример #1
0
        private void createBoxes() {

            ILNumerics.Drawing.Misc.ILColormap cm = new ILNumerics.Drawing.Misc.ILColormap(Colormaps.Hsv); 
            m_boxes = new List<ILLitBox3D>(); 
            float [] xPos = new float[] {12,12,12,13,13,13,14,14,14,15,15,15,16,16,16,17,17,17,17,18,18,18,18,19,19,19,20,20,20}; 
            float [] yPos = new float[] {28,29,30,28,29,30,28,29,30,28,29,30,28,29,30,28,29,30,31,28,29,30,31,29,30,31,29,30,31}; 
            float [] zVal = new float[] {0.02f,0.316f,0.523f,0.0223f,0.283f,0.471f,0.0074f,0.17f,0.409f,0.021f,0.3f,0.5f,0.0191f,0.187f,0.337f,0.02f,0.07f,0.52f,0.64f,0.06f,0.22f,0.3f,0.48f,0.17f,0.21f,0.63f,0.1f,0.17f,0.3f};
            byte [] tran = new byte[] {30,30,30,70,70,70,190,190,190};  
            for (int i = 0; i < xPos.Length; i++) {
                ILLitBox3D box; 
                ILPoint3Df min = new ILPoint3Df(
                        -m_max + xPos[i]+0.05 + 4 + m_linesPositionOffset, 
                        -m_max + yPos[i]+0.05 - 2 + m_linesPositionOffset, 
                        -zVal[i]); 
                ILPoint3Df max = new ILPoint3Df(
                        -m_max + xPos[i]+0.9 + 4 + m_linesPositionOffset, 
                        -m_max + yPos[i]+0.9 - 2 + m_linesPositionOffset, 
                        zVal[i]); 
                box = new ILLitBox3D(m_panel, min, max, cm.Map((double)zVal[i]*cm.Length), cm.Map((double)zVal[i]*cm.Length));
                box.TopLabel.Text = ""; 
                box.GradientColor = box.TopColor; 
                box.Edges.Color = Color.DarkGray;
                if (tran.Length > i) {
                    //box.Opacity = tran[i]; 
                }
                box.Quads[ILLitBox3D.QuadIndices.bottom].CustomCenter = new ILPoint3Df(0,0,3000);  
                box.Quads[ILLitBox3D.QuadIndices.top].CustomCenter = new ILPoint3Df(0,0,3000);  
                m_boxes.Add(box); 
                Add(box); 
            }
        }
Пример #2
0
        private void create(ILBaseArray data, Colormaps colormap)
        {
            ILArray <float> dataF = ILNumerics.BuiltInFunctions.ILMath.tosingle(data);

            m_boxes = new ILLitBox3D[data.Dimensions[0], data.Dimensions[1]];
            float maxY = data.Dimensions[0] * (m_barLengthY + m_paddingY);
            // prepare coloring for top quads
            ILColormap cmap = new ILColormap(colormap);
            float      minV, maxV, mult;

            dataF.GetLimits(out minV, out maxV);
            if (maxV > minV)
            {
                mult = (cmap.Length - 1) / (maxV - minV);
            }
            else
            {
                minV = 0;
                mult = 0;
            }
            for (int r = 0; r < data.Dimensions[0]; r++)
            {
                for (int c = 0; c < data.Dimensions[1]; c++)
                {
                    float      val = dataF.GetValue(r, c);
                    ILPoint3Df max = new ILPoint3Df(
                        (float)(c * (m_paddingX + m_barLengthX) + m_barLengthX)
                        , (float)(maxY - r * (m_paddingY + m_barLengthY))
                        , val);
                    ILPoint3Df min = new ILPoint3Df(
                        max.X - m_barLengthX
                        , max.Y - m_barLengthY
                        , 0);
                    Color      topColor = cmap.Map((double)(val - minV) * mult);
                    ILLitBox3D box      = new ILLitBox3D(m_panel, min, max, m_barColor, topColor);
                    box.GradientColor  = m_barColorGradient;
                    box.TopLabel.Color = topColor;
                    box.TopLabel.Text  = "";
                    m_boxes[r, c]      = box;
                    Add(box);
                }
            }
        }
Пример #3
0
 private void create(ILBaseArray data, Colormaps colormap) {
     ILArray<float> dataF = ILNumerics.BuiltInFunctions.ILMath.tosingle(data); 
     m_boxes = new ILLitBox3D[data.Dimensions[0],data.Dimensions[1]];
     float maxY = data.Dimensions[0] * (m_barLengthY + m_paddingY);
     // prepare coloring for top quads 
     ILColormap cmap = new ILColormap(colormap); 
     float minV,maxV,mult;
     dataF.GetLimits(out minV, out maxV);
     if (maxV > minV) {
         mult = (cmap.Length - 1) / (maxV - minV);
     } else {
         minV = 0; 
         mult = 0;
     }
     for (int r = 0; r < data.Dimensions[0]; r++) {
         for (int c = 0; c < data.Dimensions[1]; c++) {
             float val = dataF.GetValue(r, c);  
             ILPoint3Df max = new ILPoint3Df(
                 (float)(c * (m_paddingX + m_barLengthX) + m_barLengthX)
                 , (float)(maxY - r * (m_paddingY + m_barLengthY))
                 , val);
             ILPoint3Df min = new ILPoint3Df(
                 max.X - m_barLengthX
                 , max.Y - m_barLengthY
                 , 0);
             Color topColor = cmap.Map((double)(val - minV) * mult); 
             ILLitBox3D box = new ILLitBox3D(m_panel,min,max,m_barColor,topColor);
             box.GradientColor = m_barColorGradient;
             box.TopLabel.Color = topColor;
             box.TopLabel.Text = ""; 
             m_boxes[r, c] = box; 
             Add(box); 
         }
     }
 }