/// <summary> /// Sets the current position the user is at in the room. /// </summary> /// <returns>The current User object. This allows chaining.</returns> public User SetPosition(Position Position) { this.fPosition = Position; // TODO: Force room update return this; }
/// <summary> /// Sets the desired position in the room of this user. /// </summary> /// <returns>The current User object. This allows chaining.</returns> public User SetDestination(Position Destination) { this.fDestination = Destination; return this; }