public GameObjectContainer(Board board) { Board = board; gameObjects=new List<GameObject>(); SelectedObject = -1; //TEMP //gi = new GameInfo(); //\TEMP }
public Mission(Game game) { Board = new Board(game); ObjectContainer=new GameObjectContainer(Board); }
public BoardDrawer(Board board) { Board = board; }
public SkyDomeDrawer(Board board) { Board = board; }