public void ApplyLanguage() { if (LocalizationManager.HasLanguage(_Language)) { LocalizationManager.CurrentLanguage = _Language; } }
void OnClick() { if (LocalizationManager.HasLanguage(Language)) { LocalizationManager.CurrentLanguage = Language; } }
public void SetLanguage(string LangName) { if (LocalizationManager.HasLanguage(LangName)) { LocalizationManager.CurrentLanguage = LangName; } }
public override void OnEnter() { var ok = false; if (LocalizationManager.HasLanguage(language.Value)) { ok = true; LocalizationManager.CurrentLanguage = language.Value; } if (!success.IsNone) { success.Value = ok; } Fsm.Event(ok ? successEvent : failureEvent); Finish(); }