Пример #1
0
        private static void ReflectSpheresRecursive(Sphere[] simplex, Vector3D[] poles, HashSet <Vector3D> completedPoles)
        {
            if (0 == poles.Length)
            {
                return;
            }

            HashSet <Vector3D> newPoles = new HashSet <Vector3D>(new AntipodeEqualityComparer(stereo: true));

            foreach (Vector3D pole in poles)
            {
                for (int m = 0; m < simplex.Length; m++)
                {
                    Sphere      mirror    = simplex[m];
                    Vector3D    reflected = mirror.ReflectPoint(pole);
                    GreatSphere gs        = new GreatSphere(reflected);
                    if (completedPoles.Add(gs.Pole))
                    {
                        newPoles.Add(gs.Pole);
                    }
                }
            }

            ReflectSpheresRecursive(simplex, newPoles.ToArray(), completedPoles);
        }
Пример #2
0
        public void Gen(int p, int q, int r)
        {
            Geometry g = Util.GetGeometry(p, q, r);

            if (g != Geometry.Spherical)
            {
                throw new System.Exception("Point group code only for spherical geometry.");
            }

            Simplex simplex = new Simplex();

            simplex.Facets = SimplexCalcs.Mirrors(p, q, r);
            Vector3D cen        = new Vector3D();
            Vector3D faceCenter = SimplexCalcs.FaceCenterSpherical(p, q, r);
            Vector3D edgeMid    = SimplexCalcs.EdgeMidpointSpherical(p, q, r);
            Vector3D vertex     = SimplexCalcs.VertexSpherical(p, q, r);

            List <Vector3D> startingPoles = new List <Vector3D>();

            startingPoles.Add(Sterographic.S3toR3(GreatSphere.FromSphere(simplex.Facets[0]).Pole));
            GreatSphere[] spheres = CalcSpheres(simplex.Facets, startingPoles.ToArray());

            string filename = "point_group.pov";

            using (StreamWriter sw = File.CreateText(filename))
            {
                //foreach( var greatSphere in spheres )
                //sw.WriteLine( PovRay.Sphere( greatSphere.ToSphere() ) );
            }

            /*
             * List<H3.Cell.Edge> startingEdges = new List<H3.Cell.Edge>();
             * startingEdges.Add( new H3.Cell.Edge( cen, faceCenter ) );
             * H3.Cell.Edge[] edges = Recurse.CalcEdges( simplex.Facets, startingEdges.ToArray(), new Recurse.Settings() { G = Geometry.Spherical, Threshold = 0.001 } );
             * //edges = edges.Where( e => !( Infinity.IsInfinite( e.Start ) || Infinity.IsInfinite( e.End ) ) ).ToArray();
             *
             * PovRay.WriteEdges( new PovRay.Parameters() { AngularThickness = 0.01 }, Geometry.Spherical, edges, filename, append: true );
             */

            double minRad = 0;
            double thick  = 0.005;

            System.Func <Vector3D, Sphere> sizeFunc = v =>
            {
                Vector3D c;
                double   rad;
                H3Models.Ball.DupinCyclideSphere(v, thick / 2, g, out c, out rad);
                return(new Sphere()
                {
                    Center = c, Radius = Math.Max(rad, minRad)
                });
            };

            // All geodesics
            List <Circle3D> startingCircles = new List <Circle3D>();

            startingCircles.Add(GeodesicFrom2Points(cen, edgeMid));
            Circle3D[] geodesics = CalcGeodesics(simplex.Facets, startingCircles.ToArray());

            Vector3D color = new Vector3D(0, 0, 1);

            using (StreamWriter sw = File.CreateText(filename))
            {
                Shapeways shapeways = new Shapeways();
                foreach (Circle3D geodesic in geodesics)
                {
                    Vector3D[] points;
                    if (Infinity.IsInfinite(geodesic.Radius))
                    {
                        double  cutoff = 15;
                        Segment seg    = Segment.Line(geodesic.Normal * cutoff, geodesic.Normal * -cutoff);
                        points = seg.Subdivide(42);
                    }
                    else
                    {
                        List <Vector3D> tempPoints = geodesic.Subdivide(150).ToList();
                        tempPoints.Add(tempPoints[0]);
                        tempPoints.Add(tempPoints[1]);
                        points = tempPoints.ToArray();
                    }

                    List <Vector3D> ePoints = new List <Vector3D>();
                    List <double>   eRadii  = new List <double>();
                    foreach (Vector3D pNE in points)
                    {
                        Sphere sphere = sizeFunc(pNE);
                        ePoints.Add(sphere.Center);
                        eRadii.Add(sphere.Radius);
                    }
                    shapeways.AddCurve(ePoints.ToArray(), eRadii.ToArray());

                    sw.WriteLine(PovRay.EdgeSphereSweep(points, sizeFunc, color));
                }

                STL.SaveMeshToSTL(shapeways.Mesh, "533.stl");
            }
        }