LoadStoredDefaultSession() публичный статический Метод

Tries to load a stored default session. This would be after a code refresh or if the Houdini session is still running but Unity hasn't connected to it.
public static LoadStoredDefaultSession ( ) : bool
Результат bool
Пример #1
0
	public static void ReconnectToSession()
	{
	    bool bResult = HEU_SessionManager.LoadStoredDefaultSession();
	    if (!bResult)
	    {
		HEU_EditorUtility.DisplayDialog("Reconnecting to Session", HEU_SessionManager.GetLastSessionError(), "OK");
	    }
	    else
	    {
		Debug.Log("Houdini Engine Session reconnected.");
	    }
	}