resize() публичный Метод

public resize ( int width, int height ) : void
width int
height int
Результат void
Пример #1
0
        /// <summary>
        /// All application initialization is performed here, before the main loop thread is executed and the render panel is displayed for the first time.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void RenderForm_Load(object sender, EventArgs e)
        {
            OpenGL.PIXELFORMATDESCRIPTOR pixelformatdescriptor = new OpenGL.PIXELFORMATDESCRIPTOR();
            pixelformatdescriptor.Init();

            dc = OpenGL.GetDC(renderPanel.Handle);
            int pixelFormat = OpenGL.ChoosePixelFormat(dc, ref pixelformatdescriptor);

            if (!OpenGL.SetPixelFormat(dc, pixelFormat, ref pixelformatdescriptor))
            {
                throw new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            }

            if ((hglrc = OpenGL.wglCreateContext(dc)) == IntPtr.Zero)
            {
                throw new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error());
            }

            if (!OpenGL.wglMakeCurrent(dc, hglrc))
            {
                OpenGL.wglDeleteContext(hglrc);
                MessageBox.Show("Failed to init OpenGL context\nMake sure you have an OpenGL 2.0 compatible graphics card with the latest drivers installed!\nAlso verify if the pipeline config file exists.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                Environment.Exit(0);
            }

            if (!app.init())
            {
                MessageBox.Show("Failed to init application\nMake sure you have an OpenGL 2.0 compatible graphics card with the latest drivers installed!\nAlso verify if the pipeline config file exists.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                h3d.release();
                Environment.Exit(0);
            }

            app.resize(renderPanel.Size.Width, renderPanel.Size.Height);
        }
Пример #2
0
        /// <summary>
        /// All application initialization is performed here, before the main loop thread is executed and the render panel is displayed for the first time.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void RenderForm_Load(object sender, EventArgs e)
        {
            if (!Horde3DUtils.initOpenGL(GetDC(renderPanel.Handle).ToInt32()))
            {
                throw new Exception("Failed to initialize OpenGL");
            }

            if (!app.init())
            {
                MessageBox.Show("Failed to init application\nMake sure you have an OpenGL 2.0 compatible graphics card with the latest drivers installed!\nAlso verify if the pipeline config file exists.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                h3d.release();
                Horde3DUtils.releaseOpenGL();
                Environment.Exit(0);
            }

            app.resize(renderPanel.Size.Width, renderPanel.Size.Height);
        }