Пример #1
0
        private void OnEnable()
        {
            if (_input == null)
            {
                return;
            }

            _input.GlobalListeners.Add(gameObject);
            if (DrawManager == null)
            {
                DrawManager = GetComponent <BaseDrawManager>();
            }
        }
        // initializing and register in input manager
        private void OnEnable()
        {
            if (_input == null)
            {
                enabled = false;
                return;
            }

            _input.GlobalListeners.Add(gameObject);
            if (DrawManager == null)
            {
                DrawManager = GetComponent <BaseDrawManager>();
            }
            DrawManager.SetDrawing(true);
        }