Пример #1
0
 public void CheckVerticalBorders(float current, float spacing, SpaceMeshCreator spaceMeshCreator)
 {
     if (current <= objectBorderInUnits.left && objectBorderInUnits.left <= current + spacing)
     { // left border shall be added??
         spaceMeshCreator.AddWholeColumn(new Vector3(objectBorderInUnits.left, 0, 0));
     }
     if (objectBorderInUnits.right > current && objectBorderInUnits.right <= current + spacing)
     {
         spaceMeshCreator.AddWholeColumn(new Vector3(objectBorderInUnits.right, 0, 0));
     }
 }
Пример #2
0
        public void BuildMesh(KeyboardCreator creator, Sprite spaceSprite)
        {
            if (meshCreator == null)
            {
                meshCreator = new SpaceMeshCreator(creator);
            }

            if (quadFront == null)
            {
                quadFront = transform.Find(QUAD_FRONT).GetComponent <Renderer>();
            }
            meshCreator.BuildFace(quadFront, true);
        }