Пример #1
0
 internal gamePlayer(virtualUser User, int roomUID, Game Game)
 {
     this.User = User;
     this.roomUID = roomUID;
     this.Game = Game;
     this.teamID = -1;
 }
Пример #2
0
        /// <summary>
        /// Adds a virtualUser class together with the userID to the userManager. Login ticket will be nulled and previous logged in instances of this user will be dropped.
        /// </summary>
        /// <param name="userID">The ID of the user to add.</param>
        /// <param name="User">The virtualUser class of this user.</param>
        public static void addUser(int userID, virtualUser User)
        {
            if (_Users.ContainsKey(userID))
            {
                virtualUser oldUser = ((virtualUser)_Users[userID]);
                oldUser.Disconnect();
                if (_Users.ContainsKey(userID))
                    _Users.Remove(userID);
            }
            using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
            {
                dbClient.AddParamWithValue("name", User._Username);
                if (User.connectionRemoteIP == dbClient.getString("SELECT ipaddress_last FROM users WHERE name = @name LIMIT 1"))
                {
                    _Users.Add(userID, User);
                    dbClient.runQuery("UPDATE users SET ticket_sso = NULL WHERE id = '" + userID + "' LIMIT 1");
                    Out.WriteLine("Username " + User._Username + " logged in. [ " + userID + " ]");
                }

                else
                {
                    User.Disconnect(1000);
                    User.sendData("BK" + "Invalid Session Ticket, please use the SSO Fix!");
                }

                if (_Users.Count > dbClient.getInt("SELECT onlinecount_peak FROM system"))
                {
                    _peakUserCount = _Users.Count;
                }

            }
        }
        /// <summary>
        /// Adds a virtualUser class together with the userID to the userManager. Login ticket will be nulled and previous logged in instances of this user will be dropped.
        /// </summary>
        /// <param name="userID">The ID of the user to add.</param>
        /// <param name="User">The virtualUser class of this user.</param>
        public static void addUser(int userID, virtualUser User)
        {
            if (_Users.ContainsKey(userID))
            {
                virtualUser oldUser = ((virtualUser)_Users[userID]);
                oldUser.Disconnect();
                if(_Users.ContainsKey(userID))
                    _Users.Remove(userID);
            }

            _Users.Add(userID,User);
            DB.runQuery("UPDATE users SET ticket_sso = NULL WHERE id = '" + userID + "' LIMIT 1");
            Out.WriteLine("User " + userID + " logged in. [" + User._Username + "]",Out.logFlags.BelowStandardAction);

            if(_Users.Count > _peakUserCount)
                _peakUserCount = _Users.Count;
        }
        private static void connectionRequest(IAsyncResult iAr)
        {
            try
            {
                int connectionID = 0;
                for (int i = 1; i < _maxConnections; i++)
                {
                    if (_activeConnections.Contains(i) == false)
                    {
                        connectionID = i;
                        break;
                    }
                }

                if (connectionID > 0)
                {
                    Socket connectionSocket = ((Socket)iAr.AsyncState).EndAccept(iAr);
                    Out.WriteLine("Accepted connection [" + connectionID + "] from " + connectionSocket.RemoteEndPoint.ToString().Split(':')[0]);
                    _activeConnections.Add(connectionID);
                    _acceptedConnections++;

                    virtualUser newUser = new virtualUser(connectionID, connectionSocket);
                }
            }
            catch { }
            socketHandler.BeginAccept(new AsyncCallback(connectionRequest), socketHandler);
        }
Пример #5
0
        internal void addUser(virtualUser User)
        {
            if (User._teleporterID == 0 && (User._ROOMACCESS_PRIMARY_OK == false || User._ROOMACCESS_SECONDARY_OK == false))
                return;

            User.statusManager = new virtualRoomUserStatusManager(User.userID, this.roomID);
            User.roomUser = new virtualRoomUser(User.userID, roomID, getFreeRoomIdentifier(), User, User.statusManager);

            if (User._teleporterID == 0)
            {
                User.roomUser.X = this.doorX;
                User.roomUser.Y = this.doorY;
                User.roomUser.Z1 = this.doorZ;
                User.roomUser.Z2 = this.doorZ;
                User.roomUser.H = this.doorH;
            }
            else
            {
                floorItem Teleporter = floorItemManager.getItem(User._teleporterID);
                User.roomUser.X = Teleporter.X;
                User.roomUser.Y = Teleporter.Y;
                User.roomUser.H = Teleporter.H;
                User.roomUser.Z1 = Teleporter.Z;
                User.roomUser.Z2 = Teleporter.Z;
                User._teleporterID = 0;
                sendData(@"A\" + Teleporter.ID + "/" + User._Username + "/" + Teleporter.Sprite);
            }
            User.roomUser.goalX = -1;
            _Users.Add(User.roomUser.roomUID, User.roomUser);

            if (this.isPublicroom == false)
            {
                if (User._hasRights)
                    if (User._isOwner == false) { User.statusManager.addStatus("flatctrl", "onlyfurniture"); }
                if (User._isOwner)
                    User.statusManager.addStatus("flatctrl", "useradmin");
                using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
                {
                    User.roomUser.hasVoted = dbClient.findsResult("SELECT userid FROM room_votes WHERE userid = '" + User.userID + "' AND roomid = '" + this.roomID + "'");
                }
            }
            else
            {
                if (this.hasSwimmingPool) // This room has a swimming pool
                {
                    using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
                    {
                        User.roomUser.swimOutfit = dbClient.getString("SELECT figure_swim FROM users WHERE id = '" + User.userID + "'");
                    }
                }

                if (this.Lobby != null) // Game lobby here
                {
                    using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
                    {
                        User.roomUser.gamePoints = dbClient.getInt("SELECT " + Lobby.Type + "_totalpoints FROM users WHERE id = '" + User.userID + "'");
                    }
                    sendData("Cz" + "I" + Encoding.encodeVL64(User.roomUser.roomUID) + User.roomUser.gamePoints + Convert.ToChar(2) + rankManager.getGameRankTitle(Lobby.isBattleBall, User.roomUser.gamePoints) + Convert.ToChar(2));
                }
            }
            sendData(@"@\" + User.roomUser.detailsString);
            if (User._groupID > 0 && _activeGroups.Contains(User._groupID) == false)
            {
                string groupBadge;
                using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient())
                {
                    groupBadge = dbClient.getString("SELECT badge FROM groups_details WHERE id = '" + User._groupID + "'");
                }
                sendData("Du" + "I" + Encoding.encodeVL64(User._groupID) + groupBadge + Convert.ToChar(2));
                _activeGroups.Add(User._groupID);
            }
            roomManager.updateRoomVisitorCount(this.roomID, this._Users.Count);
        }
Пример #6
0
 /// <summary>
 /// Initializes a virtual room user.
 /// </summary>
 /// <param name="userID">The database ID of the virtual user of this room user object.</param>
 /// <param name="roomID">The database ID of the room where the room user is in.</param>
 /// <param name="roomUID">The ID that identifies the room user in the virtual room.</param>
 /// <param name="User">The parent vittual user of this room user.</param>
 /// <param name="statusManager">The status manager of this room user.</param>
 internal virtualRoomUser(int userID, int roomID, int roomUID, virtualUser User, virtualRoomUserStatusManager statusManager)
 {
     this.userID = userID;
     this.roomID = roomID;
     this.roomUID = roomUID;
     this.User = User;
     this.statusManager = statusManager;
 }
        internal void addUser(virtualUser User)
        {
            if (User._teleporterID == 0 && (User._ROOMACCESS_PRIMARY_OK == false || User._ROOMACCESS_SECONDARY_OK == false))
                return;

            User.statusManager = new virtualRoomUserStatusManager(User.userID, this.roomID);
            User.roomUser = new virtualRoomUser(User.userID, roomID, getFreeRoomIdentifier(), User, User.statusManager);

            if (User._teleporterID == 0)
            {
                User.roomUser.X = this.doorX;
                User.roomUser.Y = this.doorY;
                User.roomUser.Z1 = this.doorZ;
                User.roomUser.Z2 = this.doorZ;
                User.roomUser.H = this.doorH;
            }
            else
            {
                floorItem Teleporter = floorItemManager.getItem(User._teleporterID);
                User.roomUser.X = Teleporter.X;
                User.roomUser.Y = Teleporter.Y;
                User.roomUser.H = Teleporter.H;
                User.roomUser.Z1 = Teleporter.Z;
                User.roomUser.Z2 = Teleporter.Z;
                User._teleporterID = 0;
                sendData(@"A\" + Teleporter.ID + "/" + User._Username + "/" + Teleporter.Sprite);
            }
            User.roomUser.goalX = -1;
            _Users.Add(User.roomUser.roomUID, User.roomUser);

            if (this.isPublicroom == false)
            {
                if (User._hasRights)
                    if (User._isOwner == false) { User.statusManager.addStatus("flatctrl", "onlyfurniture"); }
                if (User._isOwner)
                    User.statusManager.addStatus("flatctrl", "useradmin");
                User.roomUser.hasVoted = DB.checkExists("SELECT userid FROM room_votes WHERE userid = '" + User.userID + "' AND roomid = '" + this.roomID + "'");
            }
            else
                if (this.hasSwimmingPool)
                    User.roomUser.SwimOutfit = DB.runRead("SELECT figure_swim FROM users WHERE id = '" + User.userID + "'");

            sendData(@"@\" + User.roomUser.detailsString);
            if (User._groupID > 0 && _activeGroups.Contains(User._groupID) == false)
            {
                string groupBadge = DB.runRead("SELECT badge FROM groups_details WHERE id = '" + User._groupID + "'");
                sendData("Du" + "I" + Encoding.encodeVL64(User._groupID) + groupBadge + Convert.ToChar(2));
                _activeGroups.Add(User._groupID);
            }
            roomManager.updateRoomVisitorCount(this.roomID, this._Users.Count);
        }
Пример #8
0
        private static void connectionRequest(IAsyncResult iAr)
        {
            //lock (connObj)
            //{
            try
            {
                int connectionID = 0;
                for (int i = 1; i < _maxConnections; i++)
                {
                    if (_activeConnections.Contains(i) == false)
                    {
                        connectionID = i;
                        break;
                    }
                }

                if (connectionID > 0)
                {
                    Socket connectionSocket = ((Socket)iAr.AsyncState).EndAccept(iAr);

                    int ipCount = 0;

                    for (int i = 1; i < (_maxConnections * 4); i++)
                    {
                        if (_activeIPs[i].StartsWith(connectionSocket.RemoteEndPoint.ToString().Split(':')[0] + ":"))
                        {
                            ipCount = ipCount + 1;
                        }
                    }

                    if (ipCount >= 4)
                    {
                        Out.WriteLine("Rejected connection [x" + (ipCount + 1) + "] [" + connectionID + "] from " + connectionSocket.RemoteEndPoint.ToString().Split(':')[0]);
                        connectionSocket.BeginDisconnect(true, new AsyncCallback(DisconnectOK), connectionSocket);
                    }
                    else
                    {
                        Out.WriteLine("Accepted connection [x" + (ipCount + 1) + "] [" + connectionID + "] from " + connectionSocket.RemoteEndPoint.ToString().Split(':')[0]);
                        _activeConnections.Add(connectionID);
                        _activeIPs[connectionID] = connectionSocket.RemoteEndPoint.ToString();
                        _acceptedConnections++;

                        virtualUser newUser = new virtualUser(connectionID, connectionSocket);
                    }
                }
            }
            catch { }
            socketHandler.BeginAccept(new AsyncCallback(connectionRequest), socketHandler);

            //}
        }