Пример #1
0
        public static bool isFullHouse(Hand hand)
        {
            hand.sortByRank();
            bool threeofakind = false, pair = false;
            int  threeofakindRank = 0;

            for (int i = 0; i <= hand.Count() - 3; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i) == hand.getCard(i + 2))
                {
                    threeofakind     = true;
                    threeofakindRank = hand.getCard(i).getRank();
                    break;
                }
            }
            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i).getRank() != threeofakindRank)
                {
                    pair = true;
                    break;
                }
            }
            if (threeofakind == true && pair == true)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Пример #2
0
        public static Hand getTwoPair(Hand hand)
        {
            hand.sortByRank();
            Hand twopair = new Hand();

            twopair.setValue(3);
            int pairCount = 0;

            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1))
                {
                    twopair.setValue(hand.getCard(i).getRank());
                    twopair.Add(hand.getCard(i));
                    twopair.Add(hand.getCard(i + 1));
                    pairCount++;
                    if (pairCount == 2)
                    {
                        break;
                    }
                    i++; //the pair has already been checked, i must be incremented an additional time to avoid using a card in this pair again. This prevents the program from identifying 3 of a kind as 2 pairs.
                }
            }
            if (pairCount == 2)
            {
                return(getKickers(hand, twopair));
            }
            else
            {
                twopair.Clear();
            }
            return(twopair);
        }
Пример #3
0
        //look for royal flush, removing pair using recursion
        public static bool isRoyalFlush(Hand hand)
        {
            hand.sortByRank();
            Hand simplifiedhand1, simplifiedhand2; //to be set the same as hand - cards are removed from this hand to evaluate straights separately without the interference of pairs or three-of-a-kind

            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand[i] == hand[i + 1])
                {
                    simplifiedhand1 = new Hand(hand);
                    simplifiedhand1.Remove(i);
                    simplifiedhand2 = new Hand(hand);
                    simplifiedhand2.Remove(i + 1);
                    if (HandCombination.isRoyalFlush(simplifiedhand1))
                    {
                        return(true);
                    }
                    if (HandCombination.isRoyalFlush(simplifiedhand2))
                    {
                        return(true);
                    }
                }
            }
            int currentsuit = hand.getCard(0).getSuit();

            if (hand.getCard(0).getRank() == 14 && hand.getCard(1).getRank() == 13 && hand.getCard(2).getRank() == 12 && hand.getCard(3).getRank() == 11 && hand.getCard(4).getRank() == 10 && hand.getCard(1).getSuit() == currentsuit && hand.getCard(2).getSuit() == currentsuit && hand.getCard(3).getSuit() == currentsuit && hand.getCard(4).getSuit() == currentsuit)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Пример #4
0
        //get highest cards after sorting
        public static Hand getHighCard(Hand hand)
        {
            hand.sortByRank();
            Hand highcard = new Hand();

            highcard.setValue(1);
            highcard.Add(hand.getCard(0));
            highcard.setValue(hand.getCard(0).getRank());
            return(getKickers(hand, highcard));
        }
Пример #5
0
        //explaination below, same as isStraight except return cards
        public static Hand getStraight(Hand hand)
        {
            hand.sortByRank();
            Hand straight = new Hand();

            straight.setValue(5);
            if (hand.getCard(0).getRank() == 14)
            {
                hand.Add(new Card((int)RANK.ACE, hand.getCard(0).getSuit()));
            }
            int straightCount = 1;

            straight.Add(hand.getCard(0));
            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                //if 5 cards are found to be straights, break out of the loop
                if (straightCount == 5)
                {
                    break;
                }
                int currentrank = hand.getCard(i).getRank();
                //if cards suit differ by 1, increment straight
                if (currentrank - hand.getCard(i + 1).getRank() == 1)
                {
                    straightCount++;
                    straight.Add(hand.getCard(i + 1));
                }
                //specific condition for 2-A
                else if (currentrank == 2 && hand.getCard(i + 1).getRank() == 14)
                {
                    straightCount++;
                    straight.Add(hand.getCard(i + 1));
                }
                //if cards suit differ by more than 1, reset straight to 1
                else if (currentrank - hand.getCard(i + 1).getRank() > 1)
                {
                    straightCount = 1;
                    straight.Clear();
                    straight.setValue(5);
                    straight.Add(hand.getCard(i + 1));
                }
                //if card suits does not differ, do nothing
            }
            //depending on the straight count, return true or false
            if (hand.getCard(0).getRank() == 14)
            {
                hand.Remove(hand.Count() - 1);
            }
            if (straightCount != 5)
            {
                straight.Clear();
            }
            straight.setValue(straight.getCard(0).getRank());
            return(straight);
        }
Пример #6
0
 public static bool isOnePair(Hand hand)
 {
     hand.sortByRank();
     for (int i = 0; i <= hand.Count() - 2; i++)
     {
         if (hand.getCard(i) == hand.getCard(i + 1))
         {
             return(true);
         }
     }
     return(false);
 }
Пример #7
0
 public static bool isThreeOfAKind(Hand hand)
 {
     hand.sortByRank();
     for (int i = 0; i <= hand.Count() - 3; i++)
     {
         if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i) == hand.getCard(i + 2))
         {
             return(true);
         }
     }
     return(false);
 }
Пример #8
0
        //get royal flush using recursion
        public static Hand getRoyalFlush(Hand hand)
        {
            hand.sortByRank();
            Hand straightflush = new Hand(HandCombination.getStraightFlush(hand));

            straightflush.setValue(10);
            if (straightflush.getCard(0).getRank() == 14)
            {
                return(straightflush);
            }
            else
            {
                straightflush.Clear();
                return(straightflush);
            }
        }
Пример #9
0
        public static Hand getOnePair(Hand hand)
        {
            hand.sortByRank();
            Hand onepair = new Hand();

            onepair.setValue(2);
            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1))
                {
                    onepair.setValue(hand.getCard(i).getRank());
                    onepair.Add(hand.getCard(i));
                    onepair.Add(hand.getCard(i + 1));
                    break;
                }
            }
            return(getKickers(hand, onepair));
        }
Пример #10
0
        public static Hand getThreeOfAKind(Hand hand)
        {
            hand.sortByRank();
            Hand threeofakind = new Hand();

            threeofakind.setValue(4);
            for (int i = 0; i <= hand.Count() - 3; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i) == hand.getCard(i + 2))
                {
                    threeofakind.setValue(hand.getCard(i).getRank());
                    threeofakind.Add(hand.getCard(i));
                    threeofakind.Add(hand.getCard(i + 1));
                    threeofakind.Add(hand.getCard(i + 2));
                    break;
                }
            }
            return(getKickers(hand, threeofakind));
        }
Пример #11
0
        public static Hand getFullHouse(Hand hand)
        {
            hand.sortByRank();
            Hand fullhouse = new Hand();

            fullhouse.setValue(7);
            bool threeofakind = false, pair = false;
            int  threeofakindRank = 0;

            for (int i = 0; i <= hand.Count() - 3; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i) == hand.getCard(i + 2))
                {
                    threeofakind     = true;
                    threeofakindRank = hand.getCard(i).getRank();
                    fullhouse.Add(hand.getCard(i));
                    fullhouse.Add(hand.getCard(i + 1));
                    fullhouse.Add(hand.getCard(i + 2));
                    fullhouse.setValue(hand.getCard(i).getRank());
                    break;
                }
            }
            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i).getRank() != threeofakindRank)
                {
                    pair = true;
                    fullhouse.Add(hand.getCard(i));
                    fullhouse.Add(hand.getCard(i + 1));
                    fullhouse.setValue(hand.getCard(i).getRank());
                    break;
                }
            }
            if (threeofakind == true && pair == true)
            {
                return(fullhouse);
            }
            else
            {
                fullhouse.Clear();
                return(fullhouse);
            }
        }
Пример #12
0
        //use a counter, if a counter reaches five, a flush is detected
        public static bool isFlush(Hand hand)
        {
            hand.sortByRank();
            int diamondCount = 0, clubCount = 0, heartCount = 0, spadeCount = 0;

            for (int i = 0; i < hand.Count(); i++)
            {
                if ((SUIT)hand.getCard(i).getSuit() == SUIT.DIAMONDS)
                {
                    diamondCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.CLUBS)
                {
                    clubCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.HEARTS)
                {
                    heartCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.SPADES)
                {
                    spadeCount++;
                }
            }
            if (diamondCount >= 5)
            {
                return(true);
            }
            else if (clubCount >= 5)
            {
                return(true);
            }
            else if (heartCount >= 5)
            {
                return(true);
            }
            else if (spadeCount >= 5)
            {
                return(true);
            }
            return(false);
        }
Пример #13
0
        //same as above except return the cards themselves
        public static Hand getFourOfAKind(Hand hand)
        {
            Hand fourofakind = new Hand();

            fourofakind.setValue(8);
            hand.sortByRank();
            for (int i = 0; i <= hand.Count() - 4; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1) && hand.getCard(i) == hand.getCard(i + 2) && hand.getCard(i) == hand.getCard(i + 3))
                {
                    fourofakind.Add(hand.getCard(i));
                    fourofakind.Add(hand.getCard(i + 1));
                    fourofakind.Add(hand.getCard(i + 2));
                    fourofakind.Add(hand.getCard(i + 3));
                    fourofakind.setValue(hand.getCard(i).getRank());
                    break;
                }
            }
            return(getKickers(hand, fourofakind));
        }
Пример #14
0
        //use recursion to get rid of pairs, then evaluate straight flush
        public static bool isStraightFlush(Hand hand)
        {
            hand.sortByRank();
            Hand simplifiedhand1, simplifiedhand2; //to be set the same as hand - cards are removed from this hand to evaluate straights separately without the interference of pairs or three-of-a-kind

            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1))
                {
                    simplifiedhand1 = new Hand(hand);
                    simplifiedhand1.Remove(i);
                    simplifiedhand2 = new Hand(hand);
                    simplifiedhand2.Remove(i + 1);
                    if (HandCombination.isStraightFlush(simplifiedhand1))
                    {
                        return(true);
                    }
                    if (HandCombination.isStraightFlush(simplifiedhand2))
                    {
                        return(true);
                    }
                }
            }
            for (int i = 0; i <= hand.Count() - 5; i++)
            {
                int currentrank = hand.getCard(i).getRank(), currentsuit = hand.getCard(i).getSuit();
                if (currentrank == hand.getCard(i + 1).getRank() + 1 && currentrank == hand.getCard(i + 2).getRank() + 2 && currentrank == hand.getCard(i + 3).getRank() + 3 && currentrank == hand.getCard(i + 4).getRank() + 4 && currentsuit == hand.getCard(i + 1).getSuit() && currentsuit == hand.getCard(i + 2).getSuit() && currentsuit == hand.getCard(i + 3).getSuit() && currentsuit == hand.getCard(i + 4).getSuit())
                {
                    return(true);
                }
            }
            for (int i = 0; i <= hand.Count() - 4; i++)
            {
                int currentrank = hand.getCard(i).getRank(), currentsuit = hand.getCard(i).getSuit();
                if (currentrank == 5 && hand.getCard(i + 1).getRank() == 4 && hand.getCard(i + 2).getRank() == 3 && hand.getCard(i + 3).getRank() == 2 && hand.getCard(0).getRank() == 14 && currentsuit == hand.getCard(i + 1).getSuit() && currentsuit == hand.getCard(i + 2).getSuit() && currentsuit == hand.getCard(i + 3).getSuit() && currentsuit == hand.getCard(0).getSuit())
                {
                    return(true);
                }
            }
            return(false);
        }
Пример #15
0
        public static bool isTwoPair(Hand hand)
        {
            hand.sortByRank();
            int pairCount = 0;

            for (int i = 0; i <= hand.Count() - 2; i++)
            {
                if (hand.getCard(i) == hand.getCard(i + 1))
                {
                    pairCount++;
                    i++; //the pair has already been checked, i must be incremented an additional time to avoid using a card in this pair again. This prevents the program from identifying 3 of a kind as 2 pairs.
                }
            }
            if (pairCount >= 2)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Пример #16
0
        //use a counter to determine with suit forms a flush
        //then get all cards from the suit
        public static Hand getFlush(Hand hand)
        {
            hand.sortByRank();
            Hand flush = new Hand();

            flush.setValue(6);
            int diamondCount = 0, clubCount = 0, heartCount = 0, spadeCount = 0;

            for (int i = 0; i < hand.Count(); i++)
            {
                if ((SUIT)hand.getCard(i).getSuit() == SUIT.DIAMONDS)
                {
                    diamondCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.CLUBS)
                {
                    clubCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.HEARTS)
                {
                    heartCount++;
                }
                else if ((SUIT)hand.getCard(i).getSuit() == SUIT.SPADES)
                {
                    spadeCount++;
                }
            }
            if (diamondCount >= 5)
            {
                for (int i = 0; i < hand.Count(); i++)
                {
                    if (hand.getCard(i).getSuit() == 1)
                    {
                        flush.Add(hand.getCard(i));
                        flush.setValue(hand.getCard(i).getRank());
                    }
                    if (flush.Count() == 5)
                    {
                        break;
                    }
                }
                //return flush;
            }
            else if (clubCount >= 5)
            {
                for (int i = 0; i <= hand.Count(); i++)
                {
                    if (hand.getCard(i).getSuit() == 2)
                    {
                        flush.Add(hand.getCard(i));
                        flush.setValue(hand.getCard(i).getRank());
                    }
                    if (flush.Count() == 5)
                    {
                        break;
                    }
                }
                //return flush;
            }
            else if (heartCount >= 5)
            {
                for (int i = 0; i <= hand.Count(); i++)
                {
                    if (hand.getCard(i).getSuit() == 3)
                    {
                        flush.Add(hand.getCard(i));
                        flush.setValue(hand.getCard(i).getRank());
                    }
                    if (flush.Count() == 5)
                    {
                        break;
                    }
                }
                //return flush;
            }
            else if (spadeCount >= 5)
            {
                for (int i = 0; i <= hand.Count(); i++)
                {
                    if (hand.getCard(i).getSuit() == 4)
                    {
                        flush.Add(hand.getCard(i));
                        flush.setValue(hand.getCard(i).getRank());
                    }
                    if (flush.Count() == 5)
                    {
                        break;
                    }
                }
                //return flush;
            }
            return(flush);
        }
Пример #17
0
        //get straight flush using two pointer variable and taking care of all cases
        public static Hand getStraightFlush(Hand hand)
        {
            hand.sortByRank();
            Hand straightflush = new Hand();

            straightflush.setValue(9);
            if (hand.getCard(0).getRank() == 14)
            {
                hand.Add(new Card((int)RANK.ACE, hand.getCard(0).getSuit()));
            }
            //int straightflushCount = 1;
            straightflush.Add(hand.getCard(0));
            int ptr1 = 0, ptr2 = 1;

            while (ptr1 < hand.Count() - 2 || ptr2 < hand.Count())
            {
                if (straightflush.Count() >= 5)
                {
                    break;
                }
                int rank1 = hand.getCard(ptr1).getRank(), rank2 = hand.getCard(ptr2).getRank();
                int suit1 = hand.getCard(ptr1).getSuit(), suit2 = hand.getCard(ptr2).getSuit();
                if (rank1 - rank2 == 1 && suit1 == suit2)
                {
                    straightflush.Add(hand.getCard(ptr2));
                    ptr1 = ptr2;
                    ptr2++;
                }
                else if (rank1 == 2 && rank2 == 14 && suit1 == suit2)
                {
                    straightflush.Add(hand.getCard(ptr2));
                    ptr1 = ptr2;
                    ptr2++;
                }
                else
                {
                    if (rank1 - rank2 <= 1)
                    {
                        ptr2++;
                    }
                    else
                    {
                        straightflush.Clear();
                        straightflush.setValue(9);
                        ptr1++;
                        ptr2 = ptr1 + 1;
                        straightflush.Add(hand.getCard(ptr1));
                    }
                }
            }
            if (hand.getCard(0).getRank() == 14)
            {
                hand.Remove(hand.Count() - 1);
            }
            straightflush.setValue(straightflush.getCard(0).getRank());
            if (straightflush.Count() < 5)
            {
                straightflush.Clear();
            }
            return(straightflush);
        }