Пример #1
0
        public async Task RemoveItem(int index)
        {
            DiscordServer server = DiscordServer.GetServerFromID(Context.Guild.Id);

            if (server != null)
            {
                if (server.lootItems != null || server.lootItems.Count > 0)
                {
                    try
                    {
                        if (server.lootItems[index - 1] == null)
                        {
                            await ReplyAsync("There is no item at index " + index);
                        }
                        else
                        {
                            server.lootItems.RemoveAt(index - 1);
                            await ReplyAsync("Item Removed...");

                            server.SaveData();
                        }
                    }
                    catch (Exception)
                    {
                        await ReplyAsync("There is no item at index " + index);
                    }
                }
            }
        }
Пример #2
0
 private void AddPoints(SocketUserMessage message, DiscordServer server, ServerUser user)
 {
     if (server != null)
     {
         if (user != null)
         {
             if (user.LatestTalk.AddSeconds(server.PointGainDelayInSeconds) < DateTime.Now)
             {
                 user.LatestTalk = DateTime.Now;
                 user.Points    += 1;
                 server.SaveData();
             }
         }
     }
 }
Пример #3
0
        public async Task AddItem(string name, string description = "", string link = "")
        {
            DiscordServer server = DiscordServer.GetServerFromID(Context.Guild.Id);

            if (server != null)
            {
                if (server.lootItems == null)
                {
                    server.lootItems = new List <LootItem>();
                }
                server.lootItems.Add(new LootItem(name, description, link));
                await ReplyAsync("Added " + name + " as a loot.");

                server.SaveData();
            }
        }