Пример #1
0
        public static List <GameObject> GetGameObjectsWithFieldTypes(List <Type> fieldTypes, bool includeInactive)
        {
            List <GameObject> results       = new List <GameObject>();
            List <Component>  allComponents = FindObjectsOfType <Component>(includeInactive);

            foreach (Component component in allComponents)
            {
                if (results.Contains(component.gameObject))
                {
                    continue;
                }
                List <FieldInfo> fields = ReflectionHelper.GetFieldsForType(component.GetType());
                bool             found  = fields.FirstOrDefault(field => fieldTypes.Contains(field.FieldType)) != null;
                if (found)
                {
                    results.Add(component.gameObject);
                }
            }
            return(results);
        }
Пример #2
0
        public static List <GameObject> GetGameObjectsWithFieldName(string fieldName, bool caseSensitive, bool includeInactive, bool matchWholeWord)
        {
            fieldName = fieldName.Trim();

            List <GameObject> results       = new List <GameObject>();
            List <Component>  allComponents = FindObjectsOfType <Component>(includeInactive);

            foreach (Component component in allComponents)
            {
                if (results.Contains(component.gameObject))
                {
                    continue;
                }
                List <FieldInfo> fields = ReflectionHelper.GetFieldsForType(component.GetType());
                bool             found  = fields.FirstOrDefault(field => StringMatchHelper.DoesNameMatch(field.Name, fieldName, caseSensitive, matchWholeWord)) != null;
                if (found)
                {
                    results.Add(component.gameObject);
                }
            }
            return(results);
        }