private void Start() { var connectedChannel = GameObject.Find("Channel Manager/Connected Channel"); networkManager = connectedChannel?.GetComponent <NetworkManager>(); if (networkManager == null) { throw new Exception("Connected channel not found"); } var msgBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = msgBoxHandlerObj?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBox Handler not found"); } networkManager.registerNotification(PacketType.GainMonsterExp, gainMonsterExp); networkManager.registerNotification(PacketType.NotifyLevelUpPlayer, notifyLevelUpPlayer); networkManager.registerNotification(PacketType.NotifyTakeDamagePlayer, notifyTakeDamagePlayer); networkManager.registerNotification(PacketType.NotifyPlayerRevive, notifyPlayerRevive); networkManager.registerNotification(PacketType.NotifyPlayerDead, notifyPlayerDead); networkManager.registerNotification(PacketType.NotifyConnectPlayer, notifyConnectPlayer); networkManager.registerNotification(PacketType.NotifyDisconnectPlayer, notifyDisconnectPlayer); networkManager.registerNotification(PacketType.NotifyPlayerMovement, notifyPlayerMovement); networkManager.registerNotification(PacketType.NotifyPlayerAction, notifyPlayerAction); networkManager.registerNotification(PacketType.RevivePlayerResponse, revivePlayerResponse); this.gameObject.SetActive(false); }
private void Start() { var connectedChannel = GameObject.Find("Channel Manager/Connected Channel"); networkManager = connectedChannel?.GetComponent <NetworkManager>(); if (networkManager == null) { throw new Exception("Connected Channel not found"); } var msgBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = msgBoxHandlerObj?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBox Handler not found"); } networkManager.registerNotification(PacketType.SearchAccountResponse, searchAccountResponse); networkManager.registerNotification(PacketType.CreateAccountResponse, createAccountResponse); networkManager.registerNotification(PacketType.GetCharacterListResponse, getCharacterListResponse); networkManager.registerNotification(PacketType.ChangeCharacterOrderResponse, changeCharacterOrderResponse); networkManager.registerNotification(PacketType.DeleteCharacterResponse, deleteCharacterResponse); this.searchAccountRequest(); }
private void Start() { var messageBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = messageBoxHandlerObj?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("Message Box Handler not found"); } }
private void Start() { var msgHandlerObject = GameObject.Find("MessageBox Handler"); messageBoxHandler = msgHandlerObject?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBox Handler not found"); } userIdField.ActivateInputField(); }
private void Start() { var messageBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = messageBoxHandlerObj.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBox Handler not found"); } var button = GetComponent <Button>(); button.onClick.AddListener(() => messageBoxHandler.confirm("캐릭터를 생성하시겠습니까?", () => SceneManager.LoadScene("Create"))); }
private void Start() { var connectedChannel = GameObject.Find("Channel Manager/Connected Channel"); networkManager = connectedChannel?.GetComponent <NetworkManager>(); if (networkManager == null) { throw new Exception("Connected channel not found"); } var messageBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = messageBoxHandlerObj?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBoxHandler not found"); } networkManager.registerNotification(PacketType.CreateCharacterResponse, createCharacterResponse); }
private void Start() { var msgBoxHandlerObj = GameObject.Find("MessageBox Handler"); messageBoxHandler = msgBoxHandlerObj?.GetComponent <MessageBoxHandler>(); if (messageBoxHandler == null) { throw new Exception("MessageBox Handler not found"); } var channelListUIObj = GameObject.Find("Channel List"); channelListUI = channelListUIObj?.GetComponent <UIChannelList>(); if (channelListUI == null) { throw new Exception("Channel List UI not found"); } networkManager = GetComponent <NetworkManager>(); networkManager.connectServer(); networkManager.registerNotification(PacketType.GetChannelListResponse, getChannelListResponse); this.getChannelListRequest(); }