public override bool Equals(object obj) { if (obj == null) { return(false); } Loby input = (Loby)obj; if (this.Name == input.Name) { return(true); } return(false); }
public Game(Loby loby) { _id = Guid.NewGuid(); _loby = loby; Gamer1 = new Hero(_loby.Creater, true); Gamer2 = new Hero(_loby.Enemy, false); //#region First turn //Random rnd = new Random(); //if (rnd.Next(2) == 0) // WhoTurn = Gamer1; //else // WhoTurn = Gamer2; //#endregion WhoTurn = Gamer1; Winner = null; }