void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 6 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ZoomToFit_Click); #line default #line hidden return; case 2: #line 7 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Export_Click); #line default #line hidden return; case 3: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 4 "..\..\..\MainWindow.xaml" ((RubikDemo.MainWindow)(target)).KeyDown += new System.Windows.Input.KeyEventHandler(this.HandleKeyDown); #line default #line hidden return; case 2: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; case 3: this.cube1 = ((RubikDemo.RubikCube)(target)); return; case 4: this.info = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 16 "..\..\Window1.xaml" ((System.Windows.Documents.Hyperlink)(target)).RequestNavigate += new System.Windows.Navigation.RequestNavigateEventHandler(this.Hyperlink_RequestNavigate); #line default #line hidden return; case 2: this.view2 = ((HelixToolkit.HelixView3D)(target)); return; case 3: this.bindingPanel = ((System.Windows.Controls.DockPanel)(target)); return; case 4: this.slider1 = ((System.Windows.Controls.Slider)(target)); return; case 5: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; case 6: this.cube1 = ((HelixToolkit.CubeVisual3D)(target)); return; case 7: this.showFramerate = ((System.Windows.Controls.CheckBox)(target)); return; case 8: this.showFieldOfView = ((System.Windows.Controls.CheckBox)(target)); return; case 9: this.showCoordSystem = ((System.Windows.Controls.CheckBox)(target)); return; case 10: this.showViewCube = ((System.Windows.Controls.CheckBox)(target)); return; case 11: this.infiniteSpin = ((System.Windows.Controls.CheckBox)(target)); return; case 12: this.slider2 = ((System.Windows.Controls.Slider)(target)); return; case 13: this.UseOrthographicCamera = ((System.Windows.Controls.CheckBox)(target)); return; case 14: this.navigator = ((HelixToolkit.Input.SpaceNavigatorDecorator)(target)); return; case 15: this.view7 = ((HelixToolkit.HelixView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.view1 = ((HelixToolkit.HelixView3D)(target)); #line 10 "..\..\..\MainWindow.xaml" this.view1.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.view1_MouseLeftButtonDown); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.view1 = ((HelixToolkit.HelixView3D)(target)); #line 5 "..\..\..\MainWindow.xaml" this.view1.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.view1_MouseDown); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 8 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Export_Click); #line default #line hidden return; case 2: #line 10 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit_Click); #line default #line hidden return; case 3: this.view1 = ((HelixToolkit.HelixView3D)(target)); #line 14 "..\..\..\MainWindow.xaml" this.view1.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.view1_MouseDown); #line default #line hidden return; case 4: #line 24 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.CurrentColor_Click); #line default #line hidden return; } this._contentLoaded = true; }
public MainViewModel(Dispatcher dispatcher, HelixView3D view) { this.dispatcher = dispatcher; this.view = view; Heel = 0; Trim = 0; Heave = 0; Length = 200; HullBrush = Brushes.Red; try { wm = new Wiimote(); wm.WiimoteChanged += WiimoteChanged; } catch { wm = null; } }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.wireframe = ((System.Windows.Controls.CheckBox)(target)); return; case 2: this.Param1 = ((System.Windows.Controls.Slider)(target)); return; case 3: this.Param2 = ((System.Windows.Controls.Slider)(target)); return; case 4: this.Param3 = ((System.Windows.Controls.Slider)(target)); return; case 5: this.Param4 = ((System.Windows.Controls.Slider)(target)); return; case 6: this.Param5 = ((System.Windows.Controls.Slider)(target)); return; case 7: this.Param6 = ((System.Windows.Controls.Slider)(target)); return; case 8: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.From = ((System.Windows.Controls.ComboBox)(target)); #line 22 "..\..\..\MainWindow.xaml" this.From.PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.FromPreviewKeyDown); #line default #line hidden #line 22 "..\..\..\MainWindow.xaml" this.From.KeyUp += new System.Windows.Input.KeyEventHandler(this.FromToChanged); #line default #line hidden return; case 2: this.To = ((System.Windows.Controls.ComboBox)(target)); #line 24 "..\..\..\MainWindow.xaml" this.To.PreviewKeyDown += new System.Windows.Input.KeyEventHandler(this.ToPreviewKeyDown); #line default #line hidden #line 24 "..\..\..\MainWindow.xaml" this.To.KeyUp += new System.Windows.Input.KeyEventHandler(this.FromToChanged); #line default #line hidden return; case 3: this.list1 = ((System.Windows.Controls.ListView)(target)); #line 26 "..\..\..\MainWindow.xaml" this.list1.KeyDown += new System.Windows.Input.KeyEventHandler(this.ListViewKeyDown); #line default #line hidden return; case 4: this.view1 = ((HelixToolkit.HelixView3D)(target)); #line 40 "..\..\..\MainWindow.xaml" this.view1.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.OnMouseDown); #line default #line hidden #line 40 "..\..\..\MainWindow.xaml" this.view1.MouseMove += new System.Windows.Input.MouseEventHandler(this.OnMouseMove); #line default #line hidden return; case 5: this.earth = ((HelixToolkit.SphereVisual3D)(target)); return; case 6: this.text1 = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.text2 = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 15 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Export_Click); #line default #line hidden return; case 2: #line 17 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit_Click); #line default #line hidden return; case 3: #line 51 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ZoomToFit_Click); #line default #line hidden return; case 4: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 39 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportKerkythea_Click); #line default #line hidden return; case 2: #line 40 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportPOVRay_Click); #line default #line hidden return; case 3: #line 41 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportXaml_Click); #line default #line hidden return; case 4: #line 42 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportObj_Click); #line default #line hidden return; case 5: #line 43 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportX3D_Click); #line default #line hidden return; case 6: #line 44 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ExportVRML_Click); #line default #line hidden return; case 7: #line 46 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit_Click); #line default #line hidden return; case 8: #line 49 "..\..\..\MainWindow.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ZoomToFit_Click); #line default #line hidden return; case 9: this.view1 = ((HelixToolkit.HelixView3D)(target)); #line 53 "..\..\..\MainWindow.xaml" this.view1.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.view1_MouseDown); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.thisWindow = ((SurfaceDemo.Window1)(target)); return; case 2: this.mainMenu = ((System.Windows.Controls.Menu)(target)); return; case 3: #line 15 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Export_Click); #line default #line hidden return; case 4: #line 17 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Exit_Click); #line default #line hidden return; case 5: this.ViewSource = ((System.Windows.Controls.MenuItem)(target)); #line 20 "..\..\Window1.xaml" this.ViewSource.Click += new System.Windows.RoutedEventHandler(this.ViewSource_Click); #line default #line hidden return; case 6: #line 21 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.ResetCamera_Click); #line default #line hidden return; case 7: this.Fullscreen = ((System.Windows.Controls.MenuItem)(target)); #line 22 "..\..\Window1.xaml" this.Fullscreen.Click += new System.Windows.RoutedEventHandler(this.FullScreen_Click); #line default #line hidden return; case 8: #line 24 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 9: #line 25 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 10: #line 26 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.Stereo_Click); #line default #line hidden return; case 11: #line 29 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushHue_Click); #line default #line hidden return; case 12: #line 30 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushHueStripes_Click); #line default #line hidden return; case 13: #line 31 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushRainbow_Click); #line default #line hidden return; case 14: #line 32 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushRainbowStripes_Click); #line default #line hidden return; case 15: #line 33 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushPattern_Click); #line default #line hidden return; case 16: #line 34 "..\..\Window1.xaml" ((System.Windows.Controls.MenuItem)(target)).Click += new System.Windows.RoutedEventHandler(this.BrushImage_Click); #line default #line hidden return; case 17: this.surfacesMenu = ((System.Windows.Controls.MenuItem)(target)); return; case 18: this.SourcePanel = ((System.Windows.Controls.DockPanel)(target)); return; case 19: this.slider1 = ((System.Windows.Controls.Slider)(target)); return; case 20: this.slider2 = ((System.Windows.Controls.Slider)(target)); return; case 21: this.slider3 = ((System.Windows.Controls.Slider)(target)); return; case 22: this.slider4 = ((System.Windows.Controls.Slider)(target)); return; case 23: this.errorList = ((System.Windows.Controls.ListView)(target)); return; case 24: this.source1 = ((System.Windows.Controls.TextBox)(target)); #line 81 "..\..\Window1.xaml" this.source1.TextChanged += new System.Windows.Controls.TextChangedEventHandler(this.source1_TextChanged); #line default #line hidden return; case 25: this.view1 = ((HelixToolkit.HelixView3D)(target)); return; case 26: this.surface1 = ((SurfaceDemo.DynamicCodeSurface3D)(target)); return; case 27: this.view2 = ((HelixToolkit.StereoView3D)(target)); return; case 28: this.view3 = ((HelixToolkit.AnaglyphView3D)(target)); return; } this._contentLoaded = true; }