public void LookAt(Point3D p, Vector3D direction, double animationTime) { Debug.Assert(CameraController != null, "CameraController not defined"); CameraController.LookAt(p, direction, animationTime); }
public void LookAt(Point3D p, double distance, double animationTime) { Debug.Assert(CameraController != null, "CameraController not defined"); CameraController.LookAt(p, distance, animationTime); }