static void Insert(CEI_10List list) { using (Health.Back.BE.HealthEntities dc = new Health.Back.BE.HealthEntities(Common.CnnString_Entities)) { CEI_10 wCEI_10; try { foreach (CEI_10BE c in list) { //falla i10 wCEI_10 = new CEI_10(); wCEI_10.ParentCode = c.ParentCode.Trim(); wCEI_10.Code = c.Code.Trim(); wCEI_10.Description = c.Description; wCEI_10.HasChilds = c.HasChilds; dc.CEI_10.AddObject(wCEI_10); dc.SaveChanges(); } } catch (Exception ex) { throw ex; } } }
/// <summary> /// Deprecated Method for adding a new object to the CEI_10 EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToCEI_10(CEI_10 cEI_10) { base.AddObject("CEI_10", cEI_10); }
/// <summary> /// Create a new CEI_10 object. /// </summary> /// <param name="code">Initial value of the Code property.</param> /// <param name="description">Initial value of the Description property.</param> /// <param name="parentCode">Initial value of the ParentCode property.</param> /// <param name="hasChilds">Initial value of the HasChilds property.</param> public static CEI_10 CreateCEI_10(global::System.String code, global::System.String description, global::System.String parentCode, global::System.Boolean hasChilds) { CEI_10 cEI_10 = new CEI_10(); cEI_10.Code = code; cEI_10.Description = description; cEI_10.ParentCode = parentCode; cEI_10.HasChilds = hasChilds; return cEI_10; }