public void EntryLoaded(EntryEvent <TKey, TValue> @event) { Loaded?.Invoke(@event); }
public void EntryUpdated(EntryEvent <TKey, TValue> @event) { Updated?.Invoke(@event); }
public void EntryEvicted(EntryEvent <TKey, TValue> @event) { Evicted?.Invoke(@event); }
public void EntryRemoved(EntryEvent <TKey, TValue> @event) { Removed?.Invoke(@event); }
public void EntryEvicted(EntryEvent <K, V> @event) { fEvicted(@event); }
public void EntryUpdated(EntryEvent <K, V> @event) { fUpdated(@event); }
public void EntryRemoved(EntryEvent <K, V> @event) { fRemoved(@event); }
public void EntryAdded(EntryEvent <K, V> @event) { fAdded(@event); }