Пример #1
0
        void Start()
        {
            graphUpdated = false;
            Debug.Log("HAPPY GARDEN MAIN");

            environments = new Environments();
            gameFrame    = new GameFrame(whatText); //This is not good mvc. here we hand the view to the model, and intend to change the view from the model. No listeners.

            //InitializeEarthTypes();
            //startverdier for get-set
            dagValgt  = 0;                 //DVS dag 0
            spotValgt = Field.Spots[0, 0]; //blir oppdatert hvis spot-array-boksene velges
            simNumber = 0;                 //oppdateres til 1 før første Simulering
        }
Пример #2
0
 public HappyGardenConsole(GameFrame gFrame)
 {
     this.gameFrame = gFrame;
     Debug.Log("HappyGardenConsole opprettet.");
 }
Пример #3
0
        //public GameFrame gameFrame;

        public GameFrameView(GameFrame _gameFrame)
        {
            //Viewet gis tilgang til Modellen(GameFrame)
            //gameFrame = _gameFrame;
            Debug.Log("GameFrameView> Splash screens, intro-video, main menu, options, load, save og slutt-video/outro.");
        }