public static void Store(IntPtr proc, int parIndex, HData[] data) { if (data == null) { data = new HData[0]; } HalconAPI.Store(proc, parIndex, HData.ConcatArray(data)); }
public static void Store(IntPtr proc, int parIndex, HData data) { if (data == null) { data = new HData(); } data.Store(proc, parIndex); }
/// <summary> /// Set the pose of an instance in a 3D scene. /// Instance represents: Handle of the 3D scene. /// </summary> /// <param name="instanceIndex">Index of the instance.</param> /// <param name="pose">New pose of the instance.</param> public void SetScene3dInstancePose(HTuple instanceIndex, HPose[] pose) { HTuple htuple = HData.ConcatArray((HData[])pose); IntPtr proc = HalconAPI.PreCall(1208); this.Store(proc, 0); HalconAPI.Store(proc, 1, instanceIndex); HalconAPI.Store(proc, 2, htuple); int procResult = HalconAPI.CallProcedure(proc); HalconAPI.UnpinTuple(instanceIndex); HalconAPI.UnpinTuple(htuple); HalconAPI.PostCall(proc, procResult); GC.KeepAlive((object)this); }
/// <summary>Convert a 3D pose to a unit dual quaternion.</summary> /// <param name="pose">3D pose.</param> /// <returns>Unit dual quaternion.</returns> public static HDualQuaternion[] PoseToDualQuat(HPose[] pose) { HTuple htuple = HData.ConcatArray((HData[])pose); IntPtr proc = HalconAPI.PreCall(2080); HalconAPI.Store(proc, 0, htuple); HalconAPI.InitOCT(proc, 0); int err = HalconAPI.CallProcedure(proc); HalconAPI.UnpinTuple(htuple); HTuple tuple; int procResult = HTuple.LoadNew(proc, 0, err, out tuple); HalconAPI.PostCall(proc, procResult); return(HDualQuaternion.SplitArray(tuple)); }
/// <summary>Refine the pose of a surface model in a 3D scene and in images.</summary> /// <param name="image">Images of the scene.</param> /// <param name="surfaceModelID">Handle of the surface model.</param> /// <param name="objectModel3D">Handle of the 3D object model containing the scene.</param> /// <param name="initialPose">Initial pose of the surface model in the scene.</param> /// <param name="minScore">Minimum score of the returned poses. Default: 0</param> /// <param name="returnResultHandle">Enable returning a result handle in SurfaceMatchingResultID. Default: "false"</param> /// <param name="genParamName">Names of the generic parameters. Default: []</param> /// <param name="genParamValue">Values of the generic parameters. Default: []</param> /// <param name="score">Score of the found instances of the model.</param> /// <param name="surfaceMatchingResultID">Handle of the matching result, if enabled in ReturnResultHandle.</param> /// <returns>3D pose of the surface model in the scene.</returns> public static HPose[] RefineSurfaceModelPoseImage( HImage image, HSurfaceModel surfaceModelID, HObjectModel3D objectModel3D, HPose[] initialPose, HTuple minScore, string returnResultHandle, HTuple genParamName, HTuple genParamValue, out HTuple score, out HSurfaceMatchingResult[] surfaceMatchingResultID) { HTuple htuple = HData.ConcatArray((HData[])initialPose); IntPtr proc = HalconAPI.PreCall(2084); HalconAPI.Store(proc, 1, (HObjectBase)image); HalconAPI.Store(proc, 0, (HTool)surfaceModelID); HalconAPI.Store(proc, 1, (HTool)objectModel3D); HalconAPI.Store(proc, 2, htuple); HalconAPI.Store(proc, 3, minScore); HalconAPI.StoreS(proc, 4, returnResultHandle); HalconAPI.Store(proc, 5, genParamName); HalconAPI.Store(proc, 6, genParamValue); HalconAPI.InitOCT(proc, 0); HalconAPI.InitOCT(proc, 1); HalconAPI.InitOCT(proc, 2); int err1 = HalconAPI.CallProcedure(proc); HalconAPI.UnpinTuple(htuple); HalconAPI.UnpinTuple(minScore); HalconAPI.UnpinTuple(genParamName); HalconAPI.UnpinTuple(genParamValue); HTuple tuple; int err2 = HTuple.LoadNew(proc, 0, err1, out tuple); int err3 = HTuple.LoadNew(proc, 1, HTupleType.DOUBLE, err2, out score); int procResult = HSurfaceMatchingResult.LoadNew(proc, 2, err3, out surfaceMatchingResultID); HalconAPI.PostCall(proc, procResult); HPose[] hposeArray = HPose.SplitArray(tuple); GC.KeepAlive((object)image); GC.KeepAlive((object)surfaceModelID); GC.KeepAlive((object)objectModel3D); return(hposeArray); }
/// <summary>Multiply two dual quaternions.</summary> /// <param name="dualQuaternionLeft">Left dual quaternion.</param> /// <param name="dualQuaternionRight">Right dual quaternion.</param> /// <returns>Product of the dual quaternions.</returns> public static HDualQuaternion[] DualQuatCompose( HDualQuaternion[] dualQuaternionLeft, HDualQuaternion[] dualQuaternionRight) { HTuple htuple1 = HData.ConcatArray((HData[])dualQuaternionLeft); HTuple htuple2 = HData.ConcatArray((HData[])dualQuaternionRight); IntPtr proc = HalconAPI.PreCall(2059); HalconAPI.Store(proc, 0, htuple1); HalconAPI.Store(proc, 1, htuple2); HalconAPI.InitOCT(proc, 0); int err = HalconAPI.CallProcedure(proc); HalconAPI.UnpinTuple(htuple1); HalconAPI.UnpinTuple(htuple2); HTuple tuple; int procResult = HTuple.LoadNew(proc, 0, err, out tuple); HalconAPI.PostCall(proc, procResult); return(HDualQuaternion.SplitArray(tuple)); }
/// <summary> /// Add an instance of a 3D object model to a 3D scene. /// Instance represents: Handle of the 3D scene. /// </summary> /// <param name="objectModel3D">Handle of the 3D object model.</param> /// <param name="pose">Pose of the 3D object model.</param> /// <returns>Index of the new instance in the 3D scene.</returns> public int AddScene3dInstance(HObjectModel3D[] objectModel3D, HPose[] pose) { HTuple htuple1 = HTool.ConcatArray((HTool[])objectModel3D); HTuple htuple2 = HData.ConcatArray((HData[])pose); IntPtr proc = HalconAPI.PreCall(1217); this.Store(proc, 0); HalconAPI.Store(proc, 1, htuple1); HalconAPI.Store(proc, 2, htuple2); HalconAPI.InitOCT(proc, 0); int err = HalconAPI.CallProcedure(proc); HalconAPI.UnpinTuple(htuple1); HalconAPI.UnpinTuple(htuple2); int intValue; int procResult = HalconAPI.LoadI(proc, 0, err, out intValue); HalconAPI.PostCall(proc, procResult); GC.KeepAlive((object)this); GC.KeepAlive((object)objectModel3D); return(intValue); }
internal HHomMat3D(HData data) : base(data) { }
internal HDualQuaternion(HData data) : base(data) { }
internal HData(HData data) { this.tuple = data.tuple; }
internal HFunction1D(HData data) : base(data) { }