public AddControl ( IControlHabanero control, Position pos, bool includeSplitter ) : IControlHabanero | ||
control | IControlHabanero | The control to add |
pos | Position | The position at which to add the control |
includeSplitter | bool | True to include a splitter between the controls |
Результат | IControlHabanero |
/// <summary> /// Sets all the controls up in a layout manager. By default uses the border layout manager /// with the editor control centre and the buttons south. /// </summary> protected virtual void CreateLayout() { BorderLayoutManager borderLayoutManager = new BorderLayoutManagerWin(this, _controlFactory); borderLayoutManager.AddControl(BoPanel, BorderLayoutManager.Position.Centre); borderLayoutManager.AddControl(Buttons, BorderLayoutManager.Position.South); }
///<summary> /// Constructs a new instance of a <see cref="ReadOnlyGridControlWin"/>. ///</summary> ///<param name="controlFactory">The <see cref="IControlFactory"/> to use to construct the control.</param> public ReadOnlyGridControlWin(IControlFactory controlFactory) { _controlFactory = controlFactory; _grid = new ReadOnlyGridWin(); FilterControl = _controlFactory.CreateFilterControl(); _buttons = _controlFactory.CreateReadOnlyGridButtonsControl(); _readOnlyGridControlManager = new ReadOnlyGridControlManager(this, _controlFactory); InitialiseButtons(); InitialiseFilterControl(); BorderLayoutManager borderLayoutManager = new BorderLayoutManagerWin(this, _controlFactory); borderLayoutManager.AddControl(_grid, BorderLayoutManager.Position.Centre); borderLayoutManager.AddControl(_buttons, BorderLayoutManager.Position.South); borderLayoutManager.AddControl(FilterControl, BorderLayoutManager.Position.North); FilterMode = FilterModes.Filter; Grid.Name = "GridControl"; _doubleClickEditsBusinessObject = false; DoubleClickEditsBusinessObject = true; this.Grid.BusinessObjectSelected += Grid_OnBusinessObjectSelected; this.OnAsyncOperationStarted += (sender, e) => { lock (this) { this._inAsyncOperation = true; } this.Enabled = false; this.UseWaitCursor = true; var f = this.FilterControl as Control; if (f != null) { f.UseWaitCursor = true; // just to make sure } this.Cursor = Cursors.WaitCursor; }; this.OnAsyncOperationComplete += (sender, e) => { lock (this) { this._inAsyncOperation = false; } this.Enabled = true; this.UseWaitCursor = false; var f = this.FilterControl as Control; if (f != null) { f.UseWaitCursor = false; // this is required to work around sometimes coming out of async but the wait cursor is left on the filter } this.Cursor = Cursors.Default; }; }
/// <summary> /// Initialises the WizardControl with the IWizardController. No logic is performed other than storing the wizard controller. /// </summary> /// <param name="wizardController"></param> /// <param name="controlFactory">The control factory that this control will use to create a button</param> public WizardControlWin(IWizardController wizardController, IControlFactory controlFactory) { if (wizardController == null) throw new ArgumentNullException("wizardController"); if (controlFactory == null) throw new ArgumentNullException("controlFactory"); _wizardController = wizardController; ControlFactory = controlFactory; _wizardControlManager = new WizardControlManager(this); var buttonPanel = CreateButtonPanel(); _wizardStepPanel = ControlFactory.CreatePanel(); BorderLayoutManagerWin borderLayoutManager = new BorderLayoutManagerWin(this, ControlFactory); borderLayoutManager.AddControl(_wizardStepPanel, BorderLayoutManager.Position.Centre); borderLayoutManager.AddControl(buttonPanel, BorderLayoutManager.Position.South); }
/// <summary> /// Initialises the WizardControl with the IWizardController. No logic is performed other than storing the wizard controller. /// </summary> /// <param name="wizardController"></param> /// <param name="controlFactory">The control factory that this control will use to create a button</param> public WizardControlWin(IWizardController wizardController, IControlFactory controlFactory) { if (wizardController == null) { throw new ArgumentNullException("wizardController"); } if (controlFactory == null) { throw new ArgumentNullException("controlFactory"); } _wizardController = wizardController; ControlFactory = controlFactory; _wizardControlManager = new WizardControlManager(this); var buttonPanel = CreateButtonPanel(); _wizardStepPanel = ControlFactory.CreatePanel(); BorderLayoutManagerWin borderLayoutManager = new BorderLayoutManagerWin(this, ControlFactory); borderLayoutManager.AddControl(_wizardStepPanel, BorderLayoutManager.Position.Centre); borderLayoutManager.AddControl(buttonPanel, BorderLayoutManager.Position.South); }
/// <summary> /// Sets all the controls up in a layout manager. By default uses the border layout manager /// with the editor control centre and the buttons south. /// </summary> protected virtual void CreateLayout() { BorderLayoutManager borderLayoutManager = new BorderLayoutManagerWin(this, _controlFactory); borderLayoutManager.AddControl(BoPanel, BorderLayoutManager.Position.Centre); borderLayoutManager.AddControl(Buttons, BorderLayoutManager.Position.South); }