Пример #1
0
 public static void SelfTest()
 {
     if (HDebug.Selftest())
     {
         Random rand       = new Random(0);
         int    colblksize = 3;
         int    rowblksize = 10;
         int    layersize  = 3;
         var    mat        = Matrix.Zeros(colblksize * 3, rowblksize * 3);
         var    hess       = new HessMatrixLayeredArray(colblksize * 3, rowblksize * 3, layersize);
         HDebug.Assert(mat.ColSize == hess.ColSize);
         HDebug.Assert(mat.RowSize == hess.RowSize);
         int count = mat.ColSize * mat.RowSize * 10;
         for (int i = 0; i < count; i++)
         {
             int    c = rand.NextInt(0, colblksize * 3 - 1);
             int    r = rand.NextInt(0, rowblksize * 3 - 1);
             double v = rand.NextDouble();
             mat[c, r]  = v;
             hess[c, r] = v;
             HDebug.AssertTolerance(double.Epsilon, (mat - hess).ToArray());
         }
         for (int i = 0; i < 700; i++)
         {
             int    c = rand.NextInt(0, colblksize * 3 - 1);
             int    r = rand.NextInt(0, rowblksize * 3 - 1);
             double v = 0;
             mat[c, r]  = v;
             hess[c, r] = v;
             HDebug.AssertTolerance(double.Epsilon, (mat - hess).ToArray());
         }
     }
 }
Пример #2
0
        public HessMatrixLayeredArray CloneT()
        {
            HessMatrixLayeredArray clone = new HessMatrixLayeredArray(ColSize, RowSize, layersize);

            foreach (var bc_br_bval in EnumBlocks())
            {
                int bc   = bc_br_bval.Item1;
                int br   = bc_br_bval.Item2;
                var bval = bc_br_bval.Item3;

                clone.SetBlock(bc, br, bval.CloneT());
            }
            return(clone);
        }
Пример #3
0
        public static HessMatrixLayeredArray ZerosHessMatrixLayeredArray(int colsize, int rowsize, int layersize)
        {
            if (ZerosSparse_selftest)
            {
                ZerosSparse_selftest = false;
                HessMatrixLayeredArray tmat = ZerosHessMatrixLayeredArray(300, 300, layersize);
                bool bzero = true;
                for (int c = 0; c < tmat.ColSize; c++)
                {
                    for (int r = 0; r < tmat.ColSize; r++)
                    {
                        if (tmat[c, r] != 0)
                        {
                            bzero = false;
                        }
                    }
                }
                HDebug.Assert(bzero);
            }

            HessMatrixLayeredArray mat = new HessMatrixLayeredArray(colsize, rowsize, layersize);

            return(mat);
        }